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<oembed><version>1.0</version><provider_name>GameZone</provider_name><provider_url>https://www.gamezone.com</provider_url><author_name>Lance Liebl</author_name><author_url>https://www.gamezone.com/author/lance-liebl/</author_url><title>SimCity's offline play is the perfect definition of "too little, too late" - GameZone</title><type>rich</type><width>600</width><height>338</height><html>&lt;blockquote class="wp-embedded-content" data-secret="BJfK0lKXow"&gt;&lt;a href="https://www.gamezone.com/originals/simcity-s-offline-play-is-the-perfect-definition-of-too-little-too-late/"&gt;SimCity&#x2019;s offline play is the perfect definition of &#x201C;too little, too late&#x201D;&lt;/a&gt;&lt;/blockquote&gt;&lt;iframe sandbox="allow-scripts" security="restricted" src="https://www.gamezone.com/originals/simcity-s-offline-play-is-the-perfect-definition-of-too-little-too-late/embed/#?secret=BJfK0lKXow" width="600" height="338" title="&#x201C;SimCity&#x2019;s offline play is the perfect definition of &#x201C;too little, too late&#x201D;&#x201D; &#x2014; GameZone" data-secret="BJfK0lKXow" frameborder="0" marginwidth="0" marginheight="0" scrolling="no" class="wp-embedded-content"&gt;&lt;/iframe&gt;&lt;script type="text/javascript"&gt;
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</html><thumbnail_url>https://www.gamezone.com/wp-content/uploads/2017/10/news-simcity-1.jpg</thumbnail_url><thumbnail_width>587</thumbnail_width><thumbnail_height>400</thumbnail_height><description>Offline play is coming to&nbsp;SimCity, almost a year after the game's less-than-stellar release. Better late than never, right? Wrong. For me, and I'm sure many other gamers, this is coming too late. It's something that should've been in the game from launch, but Maxis and EA insisted upon the always-online requirements due to cloud-computing needed [&hellip;]</description></oembed>
