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<oembed><version>1.0</version><provider_name>GameZone</provider_name><provider_url>https://www.gamezone.com</provider_url><author_name>kombo</author_name><author_url>https://www.gamezone.com/author/kombo/</author_url><title>Castlevania: The Adventure ReBirth - Wii Remote Whipping, No Saving, and Better Visuals - GameZone</title><type>rich</type><width>600</width><height>338</height><html>&lt;blockquote class="wp-embedded-content" data-secret="LbsL3gDUqr"&gt;&lt;a href="https://www.gamezone.com/originals/castlevania-the-adventure-rebirth-wii-remote-whipping-no-saving-and-better-visuals/"&gt;Castlevania: The Adventure ReBirth &#x2013; Wii Remote Whipping, No Saving, and Better Visuals&lt;/a&gt;&lt;/blockquote&gt;&lt;iframe sandbox="allow-scripts" security="restricted" src="https://www.gamezone.com/originals/castlevania-the-adventure-rebirth-wii-remote-whipping-no-saving-and-better-visuals/embed/#?secret=LbsL3gDUqr" width="600" height="338" title="&#x201C;Castlevania: The Adventure ReBirth &#x2013; Wii Remote Whipping, No Saving, and Better Visuals&#x201D; &#x2014; GameZone" data-secret="LbsL3gDUqr" frameborder="0" marginwidth="0" marginheight="0" scrolling="no" class="wp-embedded-content"&gt;&lt;/iframe&gt;&lt;script type="text/javascript"&gt;
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</html><description>A couple of years ago, Castlevania Producer Koji Igarashi dismissed the idea of an entry in the series for Wii that would allow players to use the Wii Remote to control whipping actions, as he believed players would tire out too quickly as they played. However, it seems that with Castlevania: The Adventure ReBirth for WiiWare, he has relented somewhat.</description><thumbnail_url>http://wii.kombo.com/images/content/news/blurb_castlevaniarebirth_20091229.jpg</thumbnail_url></oembed>
