strangest places. Take this game, SpongeBob SquarePants: Battle for Bikini
Bottom, for instance. It is, by all accounts, a "kiddie" game. But it plays
extremely well, and is actually better than the recent Crash, Sonic and Spyro
games. Surprised? I sure was. But I shouldn’t have been. This game comes
from the same company that published Tak and the Power of Juju.
With the show’s amusing
humor intact, the game begins with a silly reason explaining why he must go on
this quest. Before you know it you’ll be exploring big, colorful worlds made
up of pretty islands, dark caves, and one giant sand castle.
Within each of the game’s
ten worlds are several connected stages, each of which is decent in size.
Some are downright huge! Although I can’t say the objectives were
particularly difficult, the length kept me from conquering each world very
The objective changes
frequently, but the main goal is to do whatever it takes to collect all of the
Golden Spatulas and — drum roll please — as many Shiny Things as possible.
As you might have guessed, Golden Spatulas are like Mario’s stars or Banjo’s
puzzle pieces; they open doors to new worlds. Shiny Things are the equivalent
of Mario’s coins or Sonic’s rings with one difference: they are unlimited.
You’ll collect dozens just by eliminating a few foes, and you’ll collect
several thousand in every world. Shiny Things are needed to buy more Golden
Spatulas, but they also have some other important uses. Some areas cannot be
accessed without paying a Shiny Things toll.
In keeping with the
game’s humor, your health meter comes in the form of underwear. Your health
meter has four pairs highlighted at the top of the screen. One is depleted
for every hit taken. When the meter is full no underwear appears on the map,
but you may notice transparent underwear icons in specific locations.
Memorize the areas that you found those in, because underwear will appear
there as soon as you start losing health.
Battle for Bikini Bottom
deserves much acclaim for its excellent use of three playable characters.
SpongeBob’s friends aren’t mere sidekicks, nor are they a gimmicky way for the
developers to add "diversity." SpongeBob’s main attack is a spin that blows
bubbles (don’t laugh — it sounds childish but it’s fun). He has a double
jump for reaching higher areas, but it can also be used to extend the length
of your jump. Water is very dangerous to SpongeBob (presumably because he’s a
sponge), so it’s very important that you avoid as much as possible.
stations are located throughout the worlds and sub-worlds of this game. When
you’ve done all you can with the guy who wears square pants you’ll be required
to take on the role of Patrick or Sandy. Patrick is a weird-looking pink
creature that could have been born on the planet that Toejam & Earl are from.
Normally his overly happy face would drive me nuts, but his dumbfounded
attitude is rather humorous. He’s certainly not as sharp as the wisecracking
SpongeBob, but he definitely made me laugh.
As far as his moves go,
Patrick’s main strength is his ability to pick up and use objects that the
other characters cannot. He can pick up enemy robots and throw them. He can
also pick up a special water-freezing item that turns hard-to-cross waterways
into icy paths that can be walked over with ease. Patrick can jump high, too,
and he seems less vulnerable to water.
Sandy is, believe it or
not, a spacesuit-wearing squirrel. Frequent watchers of the show should be
very familiar with her, but she’ll seem like one odd character to everyone
else. Her unique moves make her an integral part of the game though. She has
a lasso that can be used to cross long gaps, swing over dangerous areas, and
tie up enemies before they get a chance to attack.
Battle for Bikini Bottom is a great, must-buy game for fans of the show. I’m
not a big SpongeBob fan, but the game turned out to be so good that the story
didn’t matter, at least not at first. Once I started watching the real-time
scenes I realized that the SpongeBob bit, no matter how silly it may be, is
really hilarious. It made me look forward to hearing what the characters had
to say next. (For most games I have no such desire.) With all this good
stuff crammed into one title, SpongeBob fans will be overjoyed. In general
though, I don’t think that anyone who likes the genre will not like this game.
All of the key
elements of the show are here: zany humor, good voice-overs, decent music, and
nice graphics. The great gameplay is what really makes this game shine
brighter than a Shiny Thing. SpongeBob SquarePants: Battle for Bikini Bottom
will have the kids cheering this Christmas. If you’re not a kid but love the
genre, chances are you’ll enjoy this game just as much.
cartoon aesthetics make this a fun title to look at.
Music from the
show and terrific voice-overs created specifically for the game.
This is perhaps
the one downfall this game will have with the hardcore crowd, young or old.
SpongeBob SquarePants: Battle for Bikini Bottom is easy throughout most of the
game. It’s long, so you still won’t be able to conquer it instantaneously.
But its target audience kept the developers from hiding those Golden Spatulas
in extremely difficult places.
There aren’t any
new concepts introduced here, but that’s okay: Battle for Bikini Bottom plays
nearly as good as the titles that launched the genre.
games (let’s be honest – most games with any TV or movie license) are dreaded
by most people. They might sell half a million copies, but there are several
million children playing games in this country. What are they buying? The
same titles us adults are!
SpongeBob greatly differs
from the kiddie crowd. The show’s humor is good enough to get laughs (or at
least a few smirks) out of adults. That alone takes away the kiddie factor.
The gameplay, of course, is the main attraction.
Like a sponge that
absorbs hours of your time, SpongeBob SquarePants: Battle for Bikini Bottom
will keep young gamers very occupied. By kids’ standards I’m "old," but that
didn’t stop me from loving this game.
The best way to create a
successful game is to make sure the game is functional (controls properly). I
didn’t have a clue as to what to expect from this game, but the minute I
started playing I knew that if nothing else, these developers knew how to make
a game function.