E3 2006 First Look Preview
When gang violence becomes too great
for one city to bear, a new hero rises. He’s got a ton of unique weaponry,
including a riot shield that allows him to defend and attack at the same time.
Move through lethal situations without being killed – then charge at your
enemies for a painful shield bashing.
Whereas most games star an entirely
fictitious superhero, Urban Chaos: Riot Response is taking a more realistic
path. You play as a police officer: Nick Mason. Mason is a skilled officer with
exaggerated moves and the desire to save lives. His mission is to take back the
city by any means necessary.
Firefighters bring a tactical
element to the game. Enlisting in their services enables you to cross paths and
continue fighting in areas that would have otherwise been too difficult (if not
impossible) to handle solo. EMTs will help out as well, reviving hostages when
necessary.
The game starts with brief newscasts
that report the chaos going on in the city. Eidos says that a real newscaster
was hired for the job, and that the videos are very effective in getting you
pumped for the game.
Eleven major story missions are in
the works, and the developers also plan to include six bonus missions.
Twenty-one weapons give you everything you need to stop the enemy assault. The
weapons range from high-quality (military-grade) to whatever you can find (meat
cleavers, Molotov cocktails, power tools, etc.). Expect a lot of blood and
violence as you struggle to apprehend enemies before they have a chance to harm
someone.
Online multiplayer battles are also
in the works, and the interesting thing about that is the way developers are
ignoring traditional killing spree modes in favor of something more appropriate
to this title.










