Unreal Tournament 3 – 360 – Preview

Last year’s Unreal Tournament III on the PC and
PS3 was a successful and exciting entry to the franchise, complete with the
great new graphics engine that takes its namesake from it. Now, the game is
finally hitting the Xbox 360, giving Xbox gamers the chance to play one of last
year’s best shooters.

Offering some recompense to patient Xbox 360
gamers who’ve been anxiously awaiting their port, UT3 on the Xbox 360 will offer
some exclusive new features, including five new maps, two exclusive characters,
and split screen abilities. Unreal Tournament III is looking to take the 360 by
storm the way it did the PC and PS3 last year, giving Xbox 360 shooter fans some
much-needed fragging in the slow summer months.



Unreal Tournament 3 Xbox 360 screenshots

At Midway’s Gamers Day event in Las Vegas, the
game’s new split-screen element was on display and gave us a chance to check out
how it played. It moved surprisingly well, with rock solid framerates in line
with the PS3 version (around 30 fps). While there were some details missing in
the split screen mode and downscaled textures, it stayed fast and furious,
regardless of what was unfolding onscreen.

The game also played well, too, staying
fast-paced and intense as well as allowing you to use vehicles and toggle items
like your hoverboard with a quick press of the X Button. The game felt more
comfortable on the Xbox 360 gamepad, which lends itself very well to
first-person shooters.



Unreal Tournament 3 Xbox 360 screenshots

Graphically, the game was smooth and fast,
keeping with the fluid nature of the gameplay. The character models looked just
as good as they do on other platforms, and the lighting and special effects
looked fantastic.

Unreal Tournament III was a great PC shooter and
did very well on the PS3, as it’s a no brainer that the game would come out at
some point for the Xbox 360. Luckily, it’s more than just a straight port,
featuring some great new exclusive features. FPS fans will want to take the
plunge this May.