Developer Pandemic has long been
known for their ability to craft compelling sandbox experiences as well as
chaotic combat filled with explosions and loads of action, as evidenced by their
previous titles like Star Wars: Battlefront and Mercenaries. Now, the developer
is looking to take things in a slightly different direction with their upcoming
stealth/sandbox/WWII action game, The Saboteur.
The Saboteur is an open world game
that puts players in the shoes of a resistance fighter in France during World
War II. As Nazi Germany has occupied the country, it’s up to you and other
members of the resistance to perform strategic assaults on key Nazi areas,
utilizing acts of subversion to weaken the Nazi hold on the area. This includes
bombing key installations and areas, taking out high-ranking Nazi officers, and
other such clandestine tasks.
Many aspects of the gameplay will be
familiar to fans of Pandemic’s Mercenaries titles. You’ll be able to drive
vehicles, use a variety of weapons, and blow up a lot of stuff. The world that you
explore seems to be quite huge, and should allow players to investigate the city
as they see fit.
The most immediately striking thing
about The Saboteur is the game’s art design. The game looks fantastic, with a
huge world that creates a large and detailed version of Paris during its Nazi
occupation in the 40s. However, the game’s color scheme is what will draw your
focus first and foremost. A majority of the environment and some characters are
in black and white, while some areas and key items and characters will be
revealed in color. Think of the movie Sin City and its sparse (yet effective)
use of color on black and white to get a feel for what is being accomplished in
The Saboteur. The effect is quite gorgeous, and gives the game a nice sense of
atmosphere that also draws inspiration from classic black and white films of the
40s and 50s set during WWII.
Even though we only had brief
eyes-on time with the game, it’s safe to assume that The Saboteur will be a
different WWII experience than most gamers will be accustomed to, both
aesthetically and in terms of its subversion-based gameplay.