1C’s upcoming first-person shooter
NecroVision treads ground that few other shooters have, setting it in World War
I. While WWII shooters are a dime a dozen, very few games have dealt with the
scope and horror of the first Great War. However, 1C seems to be taking the
horror element a step further in NecroVision, throwing the player not only into
WWI, but also having them face off against fantastical situations with vampires,
zombies, and other crazy enemies. Done very much in the same vein as Serious Sam
and Painkiller, NecroVision is a mile-a-minute shootout, presenting a great deal
of action and some intense situations.
As I mentioned earlier, NecroVision
is a reimagining of the events of World War I, pitting you as a young American
soldier in the thick of the war in 1916 Europe. While you’ll start of by
fighting German soldiers, things will eventually get hairier, having you take on
vampires and demons, even being imbued with their powers a bit later on.
The gameplay is pure action with
very little pretence. You’ll go from point A to point B clearing out the game’s
stages of enemies using the weapons of the time, like rifles with bayonets and
machine guns. One interesting mechanic in the game allows you to dual wield any
type of one handed weapon with another, effectively using a pistol combined with
a sword or even a pistol/hand grenade combo with each mouse button.
Another cool thing about the game
are the boss battles. As showcased for us at a recent 1C press event, you’ll
take on gigantic bosses that easily dwarf your character, and add a nice element
to the game’s scope.
Graphically, the game is pretty
impressive, benefiting from DirectX 10 features and Nvidia’s PhysX capabilities.
The character models and the environments look very good, and while there were
some polish issues in the preview build, it showed some great potential. There
were also some nice special effects throughout, like advanced lighting effects,
motion blur and depth of field.
NecroVision is shaping up quite
nicely aside from some polish problems here and there, but with a little more
work, this game could easy carry the torch from great all-out action shooters
like Painkiller and Serious Sam.











