Lost in Blue: Shipwrecked! – WII – Preview

E3 2008 GameZone Previews

E3 2008 Preview

It’s rough being a kid in Lost in
Blue. No matter what happens, a kid always manages to get stranded on an island.
Contrary to Tom Hanks in Cast Away, who pondered, "Who knows what the tide could
bring?" we already know what the tide brought: shipwreck. As the newest Lost in
Blue title, Shipwrecked brings its niche gameplay to Wii players.
Three-dimensional graphics, motion control support and the decision to stay or
leave the island are just some of the changes.

There will be a greater degree of
exploration this time around, and from the sound of things, a lot more
customization. If a player chooses to stay on the island, it might disappear. No
wait — that’s the TV series Lost. In this game, staying on the island means
building a home and coping with the everyday challenges of island life — in the
form of mini-games, no doubt. Those who want to survive must hunt and catch

Shipwrecked also features a pet
system where four-legged friends help find items that may be vital to your
journey. You can play mini-games with these pets, but Konami only revealed one
of them: jump rope.

Unfortunately that’s all we could
divulge before Konami turned out the lights and LA Convention Center security
announced, "Hey, you’re not supposed to be in here!" But with its fall release
date not too far away, we’ll bring you more info on Lost in Blue: Shipwrecked as
soon as we have it.


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