long-running Final Fantasy series has been the hallmark against which all other
console RPG games have been judged for decades now. However, even though the
series is now on its twelfth entry, there has been a hole that has left American
gamers in the dark for too long. The third entry in the series has been absent
for American gamers since it was originally released in Japan (“Final Fantasy
III” for the SNES was actually the sixth game in the series). Even though the
previously missing Final Fantasies (2 and 5) have been released stateside in
compilations, the third game has been oddly absent.
However, gamers will now finally be able to complete the franchise as Square-Enix
is gearing up to finally release Final Fantasy III on the Nintendo DS. However,
whereas the previous “revamps” have had SNES-quality graphical updates, Final
Fantasy III will bring the game up to speed by offering up an adaptation that
takes full advantage of what the DS can do, with great music and high-quality 3D
graphics. Aside from the new technical enhancements, the game will still
maintain its old-school feel, with the original gameplay elements, like the job
system, showing up in its original form.
Fantasy III has an extremely deep story to draw you in from the get-go. Without
giving anything away, you begin the game as Luneth, a young man with an
important destiny. Luneth and three comrades are given a special responsibility
by a great crystal,
setting the course of the game in motion.
game’s use of the DS pretty much allows for open-ended control options depending
on how you’d prefer to play the game. While the more traditional route doesn’t
require you to use the touch-screen at all, you can actually use the stylus
configuration exclusively should you so choose. On-screen buttons will allow you
to access the menu, adjust the camera and so on, as well as move your character
around the map and talk to NPCs.
the main gameplay elements in Final Fantasy III is the job system. Fairly early
on, your party is given six jobs to choose from (Fighter, Monk, Thief, Black
Mage, White Mage and Red Mage), and you can assign a job to each of your
characters. A lot of thought should go into this, as each job carries its own
strengths and weaknesses and could be a boon or a drawback depending on the
game’s old-school feel may be a hit or a miss for some gamers. While those
who’ve followed the series from its NES inception should immediately feel at
home, fans weaned on newer fare might find it a bit of a culture shock for
several reasons. For starters, the game is very difficult. It’s very easy to get
creamed by enemies early on, as grinding is a necessity to gain the necessary
levels to take on some of the tougher baddies (something that most new RPGs tend
to circumvent). The battle system moves at a bit more of a slower pace as well,
but luckily the random battles don’t occur with an overbearing frequency,
keeping from interrupting the pace.
Graphically, the game maintains an overall quality similar to the Final Fantasy
games released on the original PlayStation, albeit with its own sense of style.
The look is more of a classical approach, emphasizing a medieval look with huge
castles, old-school airships and cartoon-esque character models. The game’s
aesthetic is very unique and detailed, much like the rest of the hallmark
franchise. The score is also great, and sets the mood for the game very well.
been a long time coming, but American gamers will finally get a hold of the
long-lost Final Fantasy game complete with a host of brand new additions and
great 3D graphics. Look for it later this month.