E3 2003 –
Hands On
Final
Fantasy: Crystal Chronicles marks the first Final Fantasy game to hit a Nintendo console since the
SNES days. Not actually an entry into the series, Crystal Chronicles will focus primarily on
multiplayer gameplay and GBA connectivity. Details on the storyline are
very
scant, but from what I heard
the story will follow a group of individuals as they try to save the world from a growing evil force
trying to take control of crystals with the power to conquer the world.
Crystal Chronicles is an
action RPG, and the combat system feels a lot like Secret of Mana. The fighting takes place in real
time, and you have the ability to attack your enemy and perform a variety of combos. You can either
attack your enemy or cast a spell on them. In order to cast a spell, you first need to charge it up
and then move a reticle over your intended target and cast. Charging up a spell can be a little
tough, as enemies are also attacking in real time. Also, when your onscreen character dies in
battle, you’ll still be able to walk around as a ghost until some one revives you with a phoenix
down.
The game made great use of
GBA connectivity. A Game Boy Advance can be used as a controller for the game, and the screen
periodically displays helpful information. By pressing select on the GBA, you can access your items
menu and your character will go on automatic computer control until you’re done. Also, you can use
the GBA to transmit personal messages to your teammates.
While some people hoping
for a more traditional Final Fantasy game might be disappointed by the action RPG elements in
Crystal Chronicles, the multiplayer elements are really fun and should make the game worth playing
for two or more people. Crystal Chronicles hits this fall.









