Super Smash Bros. Brawl Has Complete Control Over Controls

As is the case every night, fans of Super Smash Bros. waited with bated breath for the series’ producer, Masahiro Sakurai, to make his nightly update to his game blog, the Smash Bros. DOJO!! (their emphasis). And as expected, the wee hours of the morning rolled around and in came an update that, while seemingly inauspicious to those waiting for the next “Sonic”-sized announcement to land, has proven rather interesting in its own right.

Prior updates revealed a little about the game’s control, such as the fact that there would be four different controller options, entailing the GameCube controller, the Classic add-on for the Wii Remote, the Wii Remote itself (held in “NES” style), or with a nunchuck attachment added.

Now, Sakurai has gone on to reveal that players are able to customize the controls to any button configuration that they like, and assign it to a name that stores the configuration. Better still, you can do this with all four control types per name, testing them out as you go until you find the one that’s right for you.

Thinking ahead with the knowledge that Super Smash Bros. is a game people like to play together, Sakurai knew that one person’s configuration would not be on another person’s Wii, and since it would be a pain to input it all over again, a feature has been added that allows you to store your names to the Wii Remote’s internal memory so that you can bring your custom control schemes with you.

That will also undoubtedly be handy for tournaments.

Another option that has been added for control configuration is the ability to turn off the “tap jump;” that is, the ability to jump by pressing up on the control stick, rather than a jump button. This feature has been long desired by some Super Smash Bros. Melee players, and will no doubt be utilized by many.

Finally, there has been some speculation as to what, if any, purpose that the Wii’s trademark “waggle” might serve in the game, and it has finally been revealed. In the nunchuck configuration, turning this on allows the player to perform a Smash Attack in the direction in which they shake the Wii Remote.

A word of advice: watch how closely you sit to friends who use this configuration. And while you’re at it, be sure they know about Nintendo’s free Wii jackets, lest weekends not be the only time you get smashed.