Nintendo Explains Long Wait for Brawl in Europe

Want to know why you’re not able to Brawl online with your cousin Niko over in Europe?

Well, yeah, there is the fact that the online for Brawl is… lacking. Particularly if there’s any given distance between the two or more consoles trying to play. Ironic, yes, I know. And then there’s… well, no need to go overboard with the obvious.

But the main reason is that, according to Nintendo Europe’s Senior Marketing Director Laurent Fischer, Nintendo just has so many gosh-darn games in the pipe, set to come out in Europe. “You need to see it title by title,” he told Official Nintendo Magazine. “It’s the same team, the same pool of teams, that have been localising and that have been proofing.”

“But localisation is only one thing: production is another thing also, because at the moment we are not just producing Smash Bros for Europe, we’re producing hundreds of first party games and third party games for locations all over the world.” Not to mention, he adds, that they have to record a whopping six sets of voices for some characters. We assume English is already good to go.

Just as an aside, I thought they kept the Japanese language options out of our Brawl because they ran out of room? How are they going to fit that many more in, then?

“I realise that from time to time we have still been disappointing some people,” Fischer added. “We know that we are still not reaching the expectations of all the people, but we’re really doing our best to resolve this.”