Fans of EA’s yearly gridiron gold mine know to expect a demo of the latest Madden every year, and the 2011 installment will be no different, as the trial game will be available for download on July 27 on both the Xbox 360 and PS3. What is more interesting, though is just what they’ll be getting in the package.
First off, players will be able to play a matchup of the Indianapolis Colts against the New York Jets (as voted by Madden fans), with five minute quarters, far exceeding the traditional minute-long quarter slugfests in past demos that barely gave players a taste of the turf. And that’s only the beginning.
The demo will also include the retail game’s “Game Plan” feature, allowing would-be coaches to create offensive and defensive play structures before the game begins. Commentary, also traditionally omitted from Madden demos, will be included as well, getting fans a chance to hear the stylings of Gus Johnson and Cris Collinsworth for the first time.
But wait, there’s more! All AI sliders and gameplay options will available in the demo, including the traditional foursome of difficulty levels: Rookie, Intermediate, Pro, and All-Madden. Demo players will also be able to unlock items in the full retail release by playing the demo, obtaining an exclusive Jets card for Ultimate Team mode, and even obtaining the “Master Strategist” achievement/trophy for creating their first game plan.
For lack of a better word, dang. Madden demos are always chock-full of content, but this one sets a new standard – one that should worry gamers about the future.
Back in April, Crytek CEO Cevat Yerli stated that the days of publishers giving away demos for free were numbered. Electronic Arts itself has even announced preliminary plans to start charging for demos at a cost of $10-15, featuring premium content. With the immense amount of content in this year’s Madden demo, it’s definitely anyone’s guess as to why EA isn’t charging for it.
So what about you? Would you pay money for a Madden demo?