Brain Age Helps Children Do Well in School

How tired is everyone of hearing how much video games are corrupting the youth of the world? Over the years as video games have become more and more popular, the industry has come under more frequent attacks from press and government officials.

Derek Robertson from Learning and Teaching(LTS) thought up a project to take thirty children aged nine to ten from a European school and see if Nintendo’s Brain Age game on the Nintendo DS could build on and enhance class room learning. These children were compared to other groups of children from other schools.

The second group of children to take part in this project were submitted to what is known as “Brain Gym.” This includes body activities designed to enhance learning and overall brain activity. The children would take part in these activities for three to four days a week over the span of ten weeks. The third and final group of children were treated as the control, not taking part in any activities.

Before this project, all of the children took a test, to be compared with another test to be taken after the project. While all of the groups saw improved scores from the first test, the Brain Age group saw the greatest jump, with averages increased ten points ranging from 76 and 86 out of 100.

The average time for the Brain Age children to complete the test also dropped from 17 minutes all the way down to 13 minutes, while the other groups did not see any across the board improvements.

Creator Derek Robertson was amazed by the “dramatic enhancement” seen in the Bran Age group’s math skills over such a short period of time. “The results of this small-scale Dr Kawashima project have shown how a targeted and managed use of such a game can help to enhance pupil numeracy skills and classroom behavior,” said Derek.

The children were also seen to have a greater level of concentration and self-confidence while taking part in school activities.

It was also noted by a former teacher known as Mr. Robinson that the game had a “calming effect on the children” who took part in the project. He had never seen such great improvements across all activities. Mr. Robinson would also like have authorities grant the schools to use Brain Age as an educational resource for the children.

A Dundee city council spokesman went on record stating, “We are exploring the possibility of extending the scheme.”