I think one of the greatest benefits of adulthood is being able to make your own purchasing decisions. No longer must you ask mom to buy you a new video game, rather you can reach deep down into your big boy wallet and snag any M-rated title which catches your mature fancy. This is why I'm unable to think of internet pirates as anything more than a mass of gibbering moronic children, none of whom seem able to comprehend the fact that the entertainment industries they love are fueled by actual money, our inadequite public school systems failing to teach people how economies function.
Listen people, this is why we have SOPA. Because you weren't raised right.
Point is, many a game publisher has tried to clamp down on piracy, though Polish developer CD Projekt RED took a step beyond DRM by actually mailing copyright infringement notices to suspected pirates of The Witcher 2, and demanding they pay up or get ready to a lawsuit. Problem is, there's still no accurate way to truly
finger a pirate… yikes, that's not the best way to phrase that is it? What I mean to say is that there's no way to know for sure who downloaded the file, as anyone with access to the network in question could've been responsible.
As such, many gamers were upset with CD Projekt RED's tactics, and the developer apparently has backed down from the mass lawsuit strategy, the studio's co-founder Marcin Iwinski announcing the news in an open letter. We encourage you to read it in full, and maybe reconsider torrenting that next video game. Me and Iwinski would really appreciate it!
An Open Letter to the Gaming Community from CD Projekt RED
In early December, an article was published about a law firm acting on behalf of CD Projekt RED, contacting individuals who had downloaded The Witcher 2 illegally and seeking financial compensation for copyright infringement. The news about our decision to combat piracy directly, instead of with DRM, spread quickly and with it came a number of concerns from the community. Repeatedly, gamers just like you have said that our methods might wrongly accuse people who have never violated our copyright and expressed serious concern about our actions.
Being part of a community is a give-and-take process. We only succeed because you have faith in us, and we have worked hard over the years to build up that trust. We were sorry to see that many gamers felt that our actions didn't respect the faith that they have put into CD Projekt RED. Our fans always have been and remain our greatest concern, and we pride ourselves on the fact that you all know that we listen to you and take your opinions to heart. While we are confident that no one who legally owns one of our games has been required to compensate us for copyright infringement, we value our fans, our supporters, and our community too highly to take the chance that we might ever falsely accuse even one individual.
So we've decided that we will immediately cease identifying and contacting pirates.
Let's make this clear: we don't support piracy. It hurts us, the developers. It hurts the industry as a whole. Though we are staunch opponents of DRM because we don't believe it has any effect on reducing piracy, we still do not condone copying games illegally. We're doing our part to keep our relationship with you, our gaming audience, a positive one. We've heard your concerns, listened to your voices, and we're responding to them. But you need to help us and do your part: don't be indifferent to piracy. If you see a friend playing an illegal copy of a game–any game–tell your friend that they're undermining the possible success of the developer who created the very game that they are enjoying. Unless you support the developers who make the games you play, unless you pay for those games, we won't be able to produce new excellent titles for you.
Keep on playing,
Marcin Iwinski, co-founder
CD Projekt RED