Rockstar Games has long been known as one of the best in the business at not just delivering top-of-the-line games but also mastering the finer details that put their games on a level very few ever achieve. Red Dead Redemption 2 looks like it's going to continue that trend, and if there was any doubt, the folks over at Digital Foundry are confident that the entirety of the new trailer that released last week was captured in the RAGE engine and in real time.
Check it out:
The video highlights many of the game's small details that enhance the level of immersion; from the usual types of things like birds flying around and grass parting at your feet to more cinematic aspects like a character's eye twitching during conversation. Animals will also be a huge part of Red Dead Redemption 2's immersion factor, not just from a mechanics perspective (hunting), but little things, like a horse drooling as it races across the game world.
Interiors are also packed with tons of individually modeled objects, which may not seem like a big deal, but are usually some of the first things to be removed and replaced with a simple flat texture for the sake of performance. The fact that Red Dead Redemption 2 can have these objects and perform at the level it's showcasing in the trailer, just goes to show how powerful RockStar's RAGE engine really is.
I'll leave the rest of the details to Digital Foundry, but suffice it to say; Red Dead Redemption 2 looks like it's pulling off some truly next level technological feats.