Warbird III, Fighter Pilot Academy, introduces new features

WarBirds III, Fighter Pilot
Academy, Introduces New Features, New Excellence in Online Military Sims!

Fighter Pilot Academy and
Battlefield 1942 to battle for Christmas sales dominance!

 

CARY, N.C.—Sept 24, 2002– I Entertainment
Network, (OTC BB: IENT) announced today that WarBirds III, Fighter Pilot
Academy, is expected to reach retail shelves very quickly for the Christmas
retail season, with new features, new graphics, new missions, and a new
level of simulation to battle Electronic Arts excellent new retail WWII
product, Battlefield 1942.

 

WarBirds III, Fighter Pilot Academy (FPA),
brings a new level of sophistication to World War II game simulations. 
Fighter Pilot Academy provides training missions to teach new players how to
drive or fly WW II vehicles including over 49 aircraft, 11 bombers, 4 tanks, 4 ground
vehicles and 4 ships.  FPA also introduces IENT’s new mission creation and
planning system.  This new system enables all IENT games to provide over 10
instant action missions where the player can jump right into the action and
experience the thrill and excitement of intense WWII combat without having
to wait for the action.  FPA also include 5 campaign missions, where the
player is a member of either the Axis or Allied forces participating in
simulated historical missions like the great B-17 raids over France during
WWII.

 

WarBirds III, Fighter Pilot Academy, also
brings new graphics technology to online sims with new and larger visual
distances displayed, new explosions and damage effects, new real historical
recorded sounds for WW II weapon systems, and new terrain detail taken from
actual satellite maps!

 

Battlefield 1942 is also an excellent
product.  Different from Fighter Pilot Academy, it is a game rather than a
simulation and focuses on excellent special effects, constrained distances,
and action game play over historic simulation.   In 1942, distance viewing
is focuses to very short distances, tanks shoot primarily close objects, and
most of the battles take place in confined spaces.   1942 makes excellent
use of special effects to enhance the game action.

 

WarBirds III, Fighter Pilot is a real
simulation.  Distances up to 35 kilometers are displayed and weapons shoot
accurate simulated distances with real damage models.  WarBirds III is a
true air, land, and sea simulation, and contains real weapons physics.  The
system requirements to experience real WWII simulation are accessible by a
large game population and compatible with most new computers that were
shipped for last Christmas.

           

WarBirds III, Fighter Pilot Academy, is a
true massively multiplayer online game and WWII simulation.  WarBirds III,
Fighter Pilot Academy, uses IENT’s patented Latency Management System to
provide real massively multiplayer battlefields capable of managing hundreds
of players at the same time.  (
Number:
6,042,477Minimizing
Latency Technology
)

 

 WarBirds III is I Entertainment Network’s
Award Winning “Simulation of the Decade” where players from over 70 nations
participate in more than 400 worldwide Squadrons and operate over 50
simulated combat vehicles in historical missions of World War II combat. 
WarBirds III now includes air, land, and sea combat missions to complete the
“Virtual Battlefield” that has long been the dream of most online game
players.  This product is for both the PC and Macs, with a special version
for MAC OS X.  All of IENT’s
products can be viewed at

http://www.iencentral.com/corporate/licensing/index.php
WarBirds III, Fighter Pilot Academy is
being published under license from IENT by Simon & Schuster Interactive. 

 

About Simon & Schuster Interactive
Simon & Schuster Interactive is
the digital entertainment unit of Simon & Schuster, Inc.  Based in New York,
S&SI publishes entertainment, education and reference titles for the PC,
Macintosh, Pocket PC, Sony Playstation 2®, Microsoft XBox®, Nintendo Gameboy®
Advance, and Gamecube®. 

 

Battlefield 1942 is a
product and registered trademark of Electronic Arts, Inc. 

 

About Electronic Arts

 

 Electronic Arts (EA),
headquartered in Redwood City, California, is the world’s leading
interactive entertainment software company. Founded in 1982, Electronic Arts
posted revenues of more than $1.7 billion for fiscal 2002. The company is
the leading software developer for video game systems including the
PlayStation
2 computer entertainment system, the
PlayStation
, Nintendo GameCube™, Xbox™ video game
system from Microsoft,  personal computers and the Internet.  The company
publishes and distributes software worldwide. Electronic Arts markets its
products under four brand names: EA SPORTS, EA SPORTS BIG™, EA GAMES
and EA.COMSM.

Electronic Arts, The
Sims, The Sims Online, EA SPORTS, EA SPORTS BIG and EA GAMES are trademarks
or registered trademarks of Electronic Arts Inc. in the U.S. and/or other
countries. EA.com is a service mark of EA.com Inc. PlayStation is a
registered trademark of Sony Computer Entertainment Inc. Nintendo GameCube
is a trademark of Nintendo. Microsoft and Xbox are either trademarks or
registered trademarks of Microsoft Corporation in the U.S. and/or other
countries and are used under license from Microsoft. All other trademarks
are the property of their respective owners.

Forward Looking Statement for IENT:

Statements in this news release pertaining
to IEntertainment Network, Inc. are forward-looking statements. Actual
results, performance or developments could differ materially from those
expressed or implied by such forward-looking statement