Veteran Developer Daron Stinnett Joins the STO Team

Welcome Aboard, Captain

Veteran Developer Daron Stinnett
Joins Star Trek Online Team as Executive Producer

San Francisco, CA — 12 May 2005 –
Perpetual Entertainment, Inc., the developer of the upcoming massively
multi-player games (MMG) Gods and Heroes: Rome Rising™ and Star Trek Online™ (STO),
is pleased to announce the addition of Daron Stinnett to the Star Trek Online
team as its Executive Producer.

Mr. Stinnett has over two decades of
experience working in the interactive entertainment industry. At LucasArts
Entertainment, Mr. Stinett was the creator and executive producer of six PC and
console titles, including the hits Dark Forces, Outlaws, Star Wars Starfighter,
and Star Wars Republic Commando. Prior to LucasArts, Mr. Stinnett was project
manager on Spectrum HoloByte’s Falcon 3.0 and lead programmer on classics such
as Indiana Jones and the Last Crusade and Donkey Kong Jr.

“Daron has mastered the art of
making great games based on great entertainment properties,” said Joe Keene,
co-founder and chief executive officer of Perpetual. “He understands what makes
Star Trek so compelling, and he knows how to translate that into superb gameplay.
Daron’s vision will not only satisfy the core gaming audience, but will appeal
to that vast community of millions who know and love the series and movies.”

Star Trek is one of the world’s most
popular, longest-running, and beloved sci-fi properties, with millions of
passionately devoted fans throughout the world. The Star Trek Online license
encompasses all live-action motion pictures and television series including Star
Trek: The Original Series, Star Trek: The Next Generation, Star Trek: Deep Space
Nine, Star Trek: Voyager, and Star Trek: Enterprise, giving Perpetual the
opportunity to immerse fans and players in the incredibly rich, diverse, and
exciting universe of Star Trek.

“The massively multiplayer genre is
the ideal way to realize the Star Trek experience,” said Mr. Stinnett. “I look
forward to working with the team here at Perpetual to make a product that is not
only a great game in its own right, but one brimming with the exploration,
adventure, and teamwork that is the essence of Star Trek,” he added.

Star Trek Online is currently
under development, and is expected to enter beta testing in 2006 with launch in
early 2007. For more information, see 
for “Frequently Asked Questions” about the game.

About Star Trek Online Star Trek
Online will deliver action, adventure and combat mechanics unique to persistent
world games. Its design includes a rich array of solo and multiplayer missions
set in space, on planets and in starbases throughout the universe. At launch, it
will take place during the 24th century timeline in the series, with other
aspects of the Star Trek universe to be interwoven and added through expansions.
Players will encounter characters, places, and situations from their favorite
Star Trek movies and television series; will explore incredible new worlds; and
will cooperate with or battle friendly and hostile races throughout the game.

About Perpetual Entertainment, Inc.
Perpetual Entertainment is a San Francisco based producer, publisher, and
operator of networked multi-player and massively multi-player games for the PC
and next-generation videogame consoles. Perpetual Entertainment was founded and
is staffed by industry veterans dedicated to the vision that playing games
together is simply more fun, more challenging, and more rewarding than playing