Universal Announces Wanted Video Game

July 16, 2008

UNIVERSAL PICTURES DIGITAL
PLATFORMS GROUP TO ROLL OUT VIDEO GAME BASED ON THE BLOCKBUSTER ACTION-THRILLER
WANTED

Warner Bros. Interactive
Entertainment To Publish Game Worldwide

Game to Capture Film’s Signature
Style and Action Sequences; Extends Storyline Into Compelling New Chapter

Universal Pictures Digital Platforms
Group (UPDPG) is creating a video game based on Universal Pictures’ blockbuster
action-thriller Wanted, starring James McAvoy, Morgan Freeman and Angelina Jolie.
The game will be published worldwide by Warner Bros. Interactive Entertainment
and is being developed by renowned game developer GRIN, best known for its work
on the Tom Clancy: Ghost Recon Advanced Warfighter series and the upcoming
Bionic Commando. The film, which was released on June 27, 2008, has earned $192
million in worldwide box office to date.

Based upon Mark Millar’s graphic
novel series and helmed by stunning visualist director Timur Bekmambetov —
creator of the most successful Russian film franchise in history — Wanted tells
the tale of one apathetic nobody’s transformation as he is introduced to a new
life and new powers that he never knew existed. With the film’s successful
release, the world has been introduced to a hero for a new generation: Wesley
Gibson.

“Wanted is a film with a fantastic
visual style, an in-your-face attitude and edge-of-your-seat action sequences,
and moviegoers around the world have resoundingly embraced it,” said Bill
Kispert, Vice President and General Manager, Interactive, Universal Pictures
Digital Platforms Group. “From the time we read the script and saw the film’s
pre-visual material, it was clear that Wanted was a powerful property – one that
was well poised to deliver an engaging gaming experience. We look forward to
working closely with the film’s creative team to extend Wanted’s mythology and
to expand the story behind the Fraternity of Assassins.”

The Wanted video game will feature
intense third-person action, taking combat to a new level with iconic moves —
such as “curving bullets” and “Assassin Time” — drawn directly from the film, as
well as an innovative, multi-layered cover mechanic. The storyline of the game
will pick up where the movie leaves off, providing fans with another chapter to
explore both Wesley’s journey into becoming an berassassin and the epic fiction
of the Fraternity.

Warner Bros. Interactive
Entertainment will publish the Wanted video game, utilizing its premiere sales,
marketing and distribution capabilities to deliver the title to gamers
worldwide.

“Wanted is a striking property with
gripping action, which presents strong gaming possibilities,” said Martin
Tremblay, President, Warner Bros. Interactive Entertainment. “Publishing the
Wanted game is an excellent opportunity for Warner Bros. Interactive
Entertainment to team with Universal on a global property with terrific
cross-platform potential. Players will get to immerse themselves in the Wanted
universe with a stunning visual experience and engaging gameplay.”

The project also re-teams UPDPG with
executive game producer Pete Wanat, who has previously collaborated with the
film studio on critically acclaimed movie-based games The Thing, The Chronicles
of Riddick: Escape from Butcher Bay, and Scarface: The World is Yours.

“The team at GRIN has a proven track
record of creating action games that push the envelope in terms of gameplay and
combat,” said Mr. Wanat. “With the Wanted video game, GRIN is creating entirely
new gameplay mechanics and an experience that pulls no punches. Gamers and fans
of the film alike will be blown away by the ability to curve bullets, pull off
amazing combat sequences and literally conduct a symphony orchestra of action
with the arsenal available to the most powerful assassins in the world.”

The Wanted game, in development
since early 2007, will be available later this year for consoles and personal
computer. For more information on the film and franchise, please visit
www.wantedmovie.com