UBISOFT TO RELEASE BLAZING ANGELS™
SQUADRONS OF WWII FOR XBOX 360™ IN Q4 FY 2005-2006
Action-Filled, Arcade-Style Flight Combat
Game Now Coming for Xbox 360™ and Xbox®
SAN FRANCISCO
– December 12, 2005 –
Today Ubisoft, one of the world’s largest video game publishers, announced that
the action-filled flight combat game Blazing Angels™ Squadrons of WWII will be
released for Xbox 360™ and Xbox® video game and entertainment systems from
Microsoft in Q4 FY 2005-2006.
In Blazing Angels Squadrons of WWII, players
test their air-combat skills as they experience the most famous battles of World
War II. As a squadron leader, players can fly up to 38 WWII aircraft in both
single-player and multiplayer missions.
Developed by Ubisoft, Blazing Angels
Squadrons of WWII features innovative squadron-based combat, in which each
artificial intelligence wingman’s specialized skill can be used to the pilot’s
advantage. During the course of the 18-mission campaign, players will evolve
along with their wingmen into an ace fighting force. Spectacular graphics
enhance the combat experience in true World War II battle sites such as England,
Germany, France, Morocco, Pearl Harbor, Midway and Tokyo. The heroic storyline
that follows the evolution of a single squadron and the cinematic presentation
create moments reminiscent of classic World War II movies. Pilots fly in close
to Germany’s industrial terrain during a bombing raid or emerge from the fog and
cloud cover over London to engage the enemy. Up to 16 players online can engage
over Xbox Live® online game service in head-to-head dogfights or cooperative
team play between squadrons in 10 additional missions.
Blazing Angels Squadrons of WWII for Xbox 360
will feature significant visual and sound enhancements that will take advantage
of the powerful audio and graphical capabilities of Xbox 360’s platform.
Stunning graphics and improved sound will completely immerse the player in a
cinematic experience as fights in epic air battles of World War II including:
Enhanced 3D plane models: Highly detailed and
authentic-looking planes make intensive use of environmental lighting and
dynamic imagery.
New improved and enlarged textures provide more detail for
both planes and terrain: Players will see sun glare on their cockpits, light
shafts streaking through clouds and detailed shadows on the environment.
Cities, buildings and facilities have also been enhanced to take full
advantage of advanced lighting effects and shading to create an intense,
realistic atmosphere for cities and military bases.
More realistic battle damage: Bullets hit planes and smoke
dynamically streams from cannons and engines. Battle damage from bullets,
bombs and downed planes is visible and persistent on both terrain and
buildings.
Dramatic presentation: Visual perception filtering will be
enhanced including extended burn effects and motion blur to create even more
drama. Intense shockwaves from explosions fill the sky with debris using
dynamic lighting and particle effects made possible by Xbox 360’s system.
For more information and updates, please
visit
www.blazing-angels.com.
2006 Ubisoft Entertainment. All
Rights Reserved. Blazing Angels, Ubisoft and the Ubisoft logo are trademarks of
Ubisoft Entertainment in the US and/or other countries. Microsoft, Xbox, Xbox
360, and Xbox Live are either registered trademarks or trademarks of Microsoft
Corporation in the United States and/or other countries.
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