Trion Unveils Slate of Massively Multiplayer Online Games

April 26, 2010

Trion Unveils Slate of Massively
Multiplayer Online Games

The First Three Connected Worlds
are Rift: Planes of Telara, End of Nations, and the Syfy Action MMO Game

Trion Worlds, Inc. revealed details
surrounding its first three massively multiplayer online (MMO) titles, as well
as the company’s new name. The first three games being developed on the Trion
platform are the fantasy MMORPG Rift: Planes of Telara, the massively
multiplayer real-time strategy game End of Nations, and an action MMO game
produced in conjunction with Syfy. Trion Worlds, formerly known as Trion World
Network, is poised to revolutionize the connected games space by combining the
best elements of online, gaming, and traditional media with its proprietary
server-based dynamic-technology platform.

“We have spent the last three years
developing our platform and initial games and we are thrilled to showcase the
teams’ hard work,” said Lars Buttler, chief executive officer of Trion Worlds.
“Today, we are able to share with the world the first steps in our plans for
expanding the premium connected games market. By creating high-quality immersive
worlds, exploring new genres, and expanding our content into media beyond games,
Trion is redefining the interactive entertainment industry in the connected

Trion made public new details
surrounding its previously announced dynamic fantasy MMORPG, now known as Rift:
Planes of Telara. The graphically stunning online game is set in a world being
torn apart by dimensional “rifts” that tear into the land of Telara, releasing
powerful forces that threaten the very existence of the entire universe. Rifts
and other dynamic events can be triggered by players, scheduled by the
development team, or even occur spontaneously. Dynamic events within the game
can lead to a range of changes across the world, including everything from minor
events to dramatic shifts in the game’s landscape and the opening of new areas.
Players will connect with hundreds of thousands of other gamers to battle
creatures overrunning the world, as well as each other. Rift: Planes of Telara
is scheduled to launch on the PC in 2011.

Trion has also pulled back the
curtain on the world’s first premium massively multiplayer real-time strategy (MMORTS)
game, End of Nations, which is being developed by Petroglyph Games, the creative
minds behind the original Command and Conquer. End of Nations takes warfare to
an unprecedented scale, bringing the real-time strategy genre into the online
world of connected gaming. In End of Nations, players can choose to engage in
solo combat or battle with — and against — thousands of other gamers across
the gigantic battlefields that make up its persistent world. Gamers develop
their own Commanders, build up their headquarters, and deploy a vast array of
vehicles, weapons and technologies acquired through combat experience, crafting,
and research. End of Nations will be bringing a new class of strategic warfare
to PC gamers next year.

The company’s third and most
groundbreaking title is currently under development at its San Diego studio, in
conjunction with the premier television network Syfy. This action-focused MMO is
based on a new intellectual property being developed by both companies, designed
to reach a mass audience in a way never before possible. The franchise will
debut as both a game and a television show simultaneously, with a shared
universe of characters, alien races, organizations, environments, technologies,
and more. In this revolutionary connected title, players’ actions will influence
the course of the show, and events occurring in the show will have consequences
in the game. More news and information on this innovative, collaborative project
will be coming from Trion and Syfy in the future.

For more information about Trion
Worlds, please visit

For additional information about
Rift: Planes of Telara, please visit

More information regarding End of
Nations is available at