COMPUTER GAME MAKERS ISSUE MOTION
Publisher Inserts Guidelines Into
Game After Testers Feel Motion Sick Through Extended Play
7 April 2005
Computer games publisher Digital
Jesters has issued supplemental playing guidelines for players of its new
release ‘Trackmania: Sunrise’ in order to prevent them from feeling ill through
The game – a blistering race title
in which players tear around imaginative stunt courses featuring jumps, loop the
loops and death-defying bends – has proved so disorientating, the game’s testers
have been hit by bouts of motion sickness.
Digital Jesters advocates
responsible gaming – and has issued the following five guidelines for owners of
Take regular breaks whilst playing
– at least 10 minutes every hour.
Sit at least a metre away from the
Limit upper body movement when
Switch the view to out-of-car when
playing for extended periods.
Drink plenty of water during
"Whilst we’re proud of the sensation
of speed and movement offered by Trackmania: Sunrise, we’re keen to ensure that
our players remain safe and healthy," says Leo Zullo, Marketing Director,
Digital Jesters. "Whilst there’s absolutely no danger of long-term damage
through playing the game, it’s possible those that playing for a significant
period may experience dizziness and headaches, so we’ve issued these guidelines
in order to make sure our customers enjoy Trackmania: Sunrise in a risk-free
Players are urged to seek medical
assistance if motion sickness symptoms persist.