‘Trackmania: Sunrise’ Issues Motion Sickness Warning


Publisher Inserts Guidelines Into
Game After Testers Feel Motion Sick Through Extended Play

7 April 2005

Computer games publisher Digital
Jesters has issued supplemental playing guidelines for players of its new
release ‘Trackmania: Sunrise’ in order to prevent them from feeling ill through
extended play.

The game – a blistering race title
in which players tear around imaginative stunt courses featuring jumps, loop the
loops and death-defying bends – has proved so disorientating, the game’s testers
have been hit by bouts of motion sickness.

Digital Jesters advocates
responsible gaming – and has issued the following five guidelines for owners of
the title.

  • Take regular breaks whilst playing
    – at least 10 minutes every hour.

  • Sit at least a metre away from the

  • Limit upper body movement when

  • Switch the view to out-of-car when
    playing for extended periods.

  • Drink plenty of water during
    playing sessions.

"Whilst we’re proud of the sensation
of speed and movement offered by Trackmania: Sunrise, we’re keen to ensure that
our players remain safe and healthy," says Leo Zullo, Marketing Director,
Digital Jesters. "Whilst there’s absolutely no danger of long-term damage
through playing the game, it’s possible those that playing for a significant
period may experience dizziness and headaches, so we’ve issued these guidelines
in order to make sure our customers enjoy Trackmania: Sunrise in a risk-free

Players are urged to seek medical
assistance if motion sickness symptoms persist.