Top Gun: Combat Zones heads to the Game Cube

14 February 2002

CUBE TO TAKE OFF IN JUNE

Top Gun: Combat Zones heads to the Game
Cube – bigger and better than ever

Titus Interactive has today confirmed that
Top Gun: Combat Zones will be released on Game Cube in June 2002, making it the
first air combat title to touch down on Nintendo’s home console.

The game will make full use of the Game
Cube’s polygon-shifting capabilities, as the screenshots released today show.
Everything – from the biggest oil rig to the tiniest ground detail – is rendered
in a higher resolution, giving a clarity previously unseen in any console-based
shooter.

But the enhancements are not just graphical.
Feedback from the PlayStation 2 version has been digested to ensure Top Gun:
Combat Zones plays as brilliantly as it looks – with redesigned campaigns and a
refined game structure.

Developed by flight sim maestros Digital
Integration, Top Gun: Combat Zones boasts a host of amazing features, including:

* 34 extensive missions split into three eras

* Five playable planes, and three bonus
planes

* Amazing graphics – with stunning replays

* Challenging air, sea and ground enemies

* High replay value (hours of play before to
unlock all planes and levels)

* Fly as any one of the movie characters:
Maverick, Jester, Iceman or Viper

* Four superb locations: South East Asia,
Gulf States, Northern Russia, Miramar base

* Missions include Fly Target, Timed,
Pursuit, Missile, Chase, and Wingman Down.

Top Gun : Combat Zones will be published by
Titus during June 2002 and distributed by Virgin Interactive.