Top 25 Games of the Decade
(2000-2009) – #23
GameZone celebrates the end of a
glorious decade of gaming
The end of
the decade is upon us and it’s time to revisit the landscape of gaming that
began in 2000 with the launching of the PlayStation 2 and is now ending in 2009
with three viable console platforms in the Xbox 360, PlayStation 3 and Wii.
next 25 days, GameZone will be bringing our readers the “Top 25 Games of the
Decade.” Considering how many games released in the past ten years, it was an
exhausting process to narrow down our initial list of more than 200 games to the
played a large part for titles that made the cut included: initial impact,
lasting impact, longevity, “standing the test of time”, popularity, advancements
in the genre, and much more. It wasn’t easy picking and choosing between our
favorite children, but we feel the games that made our list are representative
of the decade that was.
Gears of War (2006)
Developer: Epic Games
Platforms: Xbox 360, PC (2007)
GameZone Review: 9.5
One key factor helped distinguish Gears of War as
one of the landmark titles of the last decade. That one key factor has been
borrowed and applied to many other games since Epic Games unleashed one of the
best-selling franchises on the gaming industry. This important gameplay
component is Gears of War’s cover mechanics that inspire thoughtful offensive
attacks against the clever computer A.I.
Gears of War also assisted in the trend of “bald
space marines,” whether or not that’s a good or not is beside the point. Gears
of War has clearly affected a good majority of shooters in the high-definition
generation of gaming with its implementation of the Unreal Engine 3.0.
A graphical powerhouse, Gears of War is still an
impressive looking shooter that does a lot of things right. Watching a Locust
horde get torn apart by the Lancer weapon – a combination of a rifle and a
chainsaw – is jaw-dropping.
The level of violence, gore and blood is at an
all-time high with heads exploding after a headshot or a beautiful
curb-stomping. As an action title, Gears of War never hit the brakes as it sent
gamers forth with grueling non-stop action.
In addition, the Active Reload feature helped
keep gamers on their toes to get the most out of their forthcoming shots. If
gamers were capable of performing a perfect reload of their weapon, they would
receive a temporary damage boost. This asset was a vital reason why Gears of
War’s gameplay – along with its cooperative feature – was such a success.
As a franchise, Gears of War is far from complete
with a movie in production with Len Wiseman (Underworld and Live Free or Die
Hard) attached to direct and Stuart Beattie (Collateral and Pirates of the
Caribbean: The Curse of the Black Pearl) writing the script. Beyond that, gamers
should expect the gaming series to be expanded with a prequel and a sequel down
the road as Epic Games has stated they have a ten-year plan.
“Gears of War is a fantastic journey that
takes advantage of what the Xbox 360 has to offer…”
Steven Hopper, GameZone
Previously announced …
* * *
Stick around GameZone as tomorrow we
will reveal a chart-topping title as the #22 game of the decade.