Star Wars Battlefront 2 recently reached its final phase of development, going Gold, but the game we are getting isn't the same as the game we tested in the beta.
Battlefront 2's beta brought a lot of feedback back to EA after its conclusion. The main concern from the fan feedback was that the game would be pay-to-win with the current Loot Crate situation. At the time, EA/DICE commented on the feedback, saying that the full Loot Crate system was not implemented and that they would be taking another look at the Crate tied progression system.
According to a new post from EA/DICE, the developers have changed the Loot Crate system for the better. Here's what is changing:
- Epic Star Cards, the highest tier of Star Cards available at launch, have been removed from Crates. To help keep everyone on a level playing field, these Star Cards will primarily be available through crafting, with the exception of special Epic Star Cards available through pre-order, deluxe, and starter packs.
- You'll need to reach a certain rank to craft upgraded Star Cards. You won't be able to buy a bunch of Crates, grind everything up into crafting materials, and immediately use them to get super powerful Star Cards. You can only upgrade the ability to craft higher tier Star Cards by ranking up through playing the game.
- Weapons are locked behind specific milestones. While a select few will be found in Crates, the rest can only be attained by play. Want to unlock a new weapon for your Heavy? Play as a Heavy and you’ll gain access to the class’s new weapons.
- Class-specific gear and items can be unlocked by playing as them. As you progress through your favorite class, you’ll hit milestones granting you class-specific Crates. These will include a mix of Star Cards and Crafting Parts to benefit your class’s development.
Star Wars Battlefront 2 will launch November 17, 2017 for PlayStation 4, Xbox One, and PC