Sierra Studios E3 Recap

 

Hello
from Sierra Studios!

 

If
you had the opportunity to head to LA for E3, hopefully by now you’ve had

a chance to relax a little and you’re slowly
working your way back into a normal work schedule. What a show! As always, E3
is a crazy maelstrom of
new games and
technology and this year’s show certainly lived up to
expectations.

 

Sierra
Studios had an especially promising showing with, what we feel is,
our
strongest lineup ever. We’ve got a great mix of original games and
follow-ups
to proven hits. We know not everyone gets to E3 every year, and
even
fewer have a chance to see the whole show floor, so below you’ll find a

list of the games we showed.

 

As
always, if you are interested in any specific titles or want more
information,
please don’t hesitate to contact the PR Manager in charge of
hat
game, or check out the Sierra Studios website at www.sierrastudios.com.

The PR manager for each game is listed with the
descriptions.

 

GROUND
CONTROL (PR Contact: Hillary Crowley, [email protected])

Ground
Control was a huge hit at E3. Crowds gathered in awe of the game’s
graphics
and frenetic gameplay. The best part is that the game is almost
ready
to ship! Contact Hillary ASAP to get more info on the game many
people
are calling the "strategy game of the show."

 

Ground
Control combines classic strategy elements with incredible 3-D
technology
previously reserved for action games. It focuses its gameplay on
tactics,
strategy, and the art of battle. The end result is greater realism,
faster-paced
action, and an unparalleled player experience. Played out
through
a variety of missions, players must take control of their
customizable
squads of soldiers, tanks, hovercraft, aircraft, and other
units,
as they fight for control of a distant world. In addition to the
frenetic
single-player experience, Ground Control will offer both classic
and
innovative multiplayer options for PC gamers everywhere.

 

HOMEWORLD:
CATACLYSM (PR Contact: Hillary Crowley,
[email protected])

The
team at Barking Dog Studios has taken a great game and made it even
better.
If you didn’t have a chance to see Homeworld: Cataclysm at the
show,
get in touch with us to get the low-down on this new stand-alone
episode
in the Homeworld universe.

 

Homeworld:
Cataclysm, created by Canadian-based Barking Dog Studios, in
conjunction
with Relic Entertainment, is the next episode in the
critically-acclaimed
Homeworld saga. This new stand-alone 3D real-time
strategy
game extends Homeworld’s revolutionary gameplay with entirely new
fleets
of ships and includes new research capabilities, fog-of-war
functions,
interface enhancements, mothership modules, damage control, way
points,
and much more. Homeworld: Cataclysm continues the saga from the
original
Homeworld and introduces a new threat from a techno-organic entity
known
as "The Beast." In addition to the 17 new single player missions,

Homeworld: Cataclysm will feature an improved
multiplayer mode that allows
for
multiplayer games of up to eight players via Flipside.com.

 

Tribes
2 (PR Contact: Hillary Crowley, [email protected])

The
Tribes team showed that they are serious about taking online
first-person
shooters to a new level with their pre-alpha demo of Tribes 2
at
E3. The focus this year: community, community, community. Tribes 2 will

ship with myriad tools to foster the online
community, help them create
tribes,
tournaments, newsletters, and most importantly, new maps and games.
Hopefully
you had a chance to see the game’s incredible map editor at the
show;
if you didn’t, call Hillary to get the scoop.

 

Tribes
2 is the eagerly awaited sequel to the 1999 Online Action/Strategy
Game
of the Year: Starsiege Tribes. The game is the ultimate in team-based
action
and offers massive, breathtaking worlds for exploration and battle,
as
well as unprecedented innovations in team-based, tactical gameplay.
Tribes
2 offers an environment where brainpower and teamwork are the only
true
keys to survival and victory. This experience is not limited to the
online
players alone. Tribes 2 also adds a new single-player component that
allows
players to fill their teams with computer-controlled teammates before
heading
into the epic battles for which the Tribes franchise is known.

 

ARCANUM:
OF STEAMWORKS AND MAGICK OBSCURA (PR Contact: Adam Kahn,

[email protected])

RPG
fans flocked to Arcanum to see what the team behind Fallout is up to.
They
weren’t disappointed — Arcanum’s blend of hard-core role-playing
elements
and intriguing storyline will surely please when it hits shelves
later
this year. Get in touch with Adam for more info, or to make sure
you’re
on the list to get a beta version.

 

Arcanum:
Of Steamworks and Magick Obscura is a new role-playing game from
Troika
Games, founded by key members from the development team behind the
award-winning
role-playing game, Fallout. Named for the world it is set in,
Arcanum
opens in an age where magic and technology coexist in uneasy
balance.
An industrial revolution has swept across the fantasy realm of
Arcanum,
and players must choose their path – magic or technology – in their
quest
across the land.

 

NASCAR
RACING 4 (PR Contact: Hillary Crowley, [email protected])

What
more can be said about the group that makes the best racing sims on the

market? NASCAR Racing 4’s stations at E3 were
constantly filled with
drivers eager to see
what it’s really like to race the NASCAR series.

 

NASCAR
Racing 4 is Papyrus’ next evolution of the award-winning racing
series.
NASCAR Racing 4 showcases a revolutionary new 3-D physics model,
designed
by Papyrus founder, Dave Kaemmer, that adds even more realism to
the
cars – with body rolls, the ability to become airborne, and tires that
spin
and lock up. The new hardware-only 32-bit graphics engine allows for

real-time
reflection maps and shadows, higher frame rate, and smooth
slow-motion
replay. The multiplayer capabilities have been improved as well,
to
allow for remote server set-up and connection-quality monitoring. NASCAR

Racing 4 will also include a pop-up help menu for
car setup features and a
novice mode to
make the game appealing to all audiences. In addition, up
to
32 drivers to race online with robust LAN and Internet support.

 

ZEUS:
MASTER OF OLYMPUS (PR Contact: Adam Kahn, [email protected])

The
next episode in Impressions’ city-building series is certainly the most

impressive. Zeus wowed the crowds with a new,
simplified interface, more
detailed
graphics, and a new civilization to explore: ancient Greece.

 

From
Impressions Games, the development team that brought the world Pharaoh
and
the Caesar series, comes Zeus: Master of Olympus, the sixth game in
their
award-winning City Building Series. Zeus, set in a mythological
ancient
Greece, serves up a world filled with the likes of Hercules, Athena,
Ares,
Medusa, the Minotaur, and many others. Players build and rule Greek
city-states
while summoning heroes and gods to protect their land from
monsters
and other Greek cities. Easy to learn, and quick to get in and out
of,
Zeus promises to be the most fun city building game yet.

 

EMPIRE
EARTH (PR Contact: Adam Kahn, [email protected])

The
big surprise of the show was just how incredible Empire Earth looks at
this
early stage. Still a year away from completion, the game clearly shows
Rick
Goodman’s pedigree from his work on Age of Empires, but also his desire

to go above and beyond in the historical RTS
genre. Even if you had a
chance to see the
game at E3, think about this: there’s way more that you
and
your readers don’t know about Empire Earth than what you do know.
Contact
Adam to start talking about future plans and to get more info on the
game.

 

Empire
Earth is the debut title from Stainless Steel Studios, but not the
first
for company founder Rick Goodman, who was lead designer for the
best-selling
and critically acclaimed strategy game Age of Empires. In
Empire
Earth, gamers attempt to dominate the Earth in land, sea, and air
battles,
while advancing their civilizations through over 500,000 years of
"history,"
from the Paleolithic age to the 24th century. In the game,
players
construct countless war machines, including siege towers,
trebuchets,
nuclear submarines, stealth bombers, and intelligent mechanized
robots,
research more than 150 different technological advances, and wage
war
against the computer or their friends via the Internet. Empire Earth
lets
gamers carry out a night attack with a column of Patton’s tanks,
command
French Grenadiers in the Napoleonic Wars, send Alexander the Great
and
an army of phalanxes to raze a troublesome city-state, and much, much
more.