Shiny entertainment Begins Sacrifice Beta Test Program

 


 

Contact:
Lisa Bucek

 

[email protected] 

949/553-6655

FOR
IMMEDIATE

RELEASE

 

SHINY
ENTERTAINMENT BEGINS SACRIFICE*
BETA TEST
PROGRAM

 

Irvine,
California, September 1, 2000 – Shiny Entertainment, a
subsidiary
of Interplay Entertainment Corp. (NASDAQ:IPLY) announced today a
public
beta-test program for their upcoming strategic action game
SacrificeTM.
Applications for the beta test program can be submitted by
visiting
the Sacrifice website, www.sacrifice.net 
, and will be accepted
until September 10,
2000, 5:00 p.m. PST. Qualified participants will be
contacted
via e-mail by 5:00 p.m. PST, September 11th, 2000.
The
Goal of this beta test program is to gain the input and feedback from
the
testers." Says David Perry, President of Shiny Entertainment, "The

creative feedback derived from 1000 gamers will be
key in helping Shiny fine
tune Sacrifice
with the ultimate goal being to make changes in the game so
that
it plays perfectly and is everything consumers expected and more."

Shiny knows that beta test programs play an
important role in the completion
of games
such as Sacrifice. Not only will beta testers be in direct contact
with
the Sacrifice team throughout the testing period, their names will also

be included in the credits section of the game.
Prizes will be awarded to
the "top
testers" who provide the Sacrifice team with the best feedback and

to those who submit crucial bug reports.

 

"Sacrifice
is a truly epic adventure that will blur the lines between
multiple
genres," stated the President of Shiny, David Perry. "Gamers will

absolutely be blown away by the look and feel of
this title. It’s a
multi-player’s dream
come true." Sacrifice is set in a fantasy world
controlled
by five gods with different spells and creatures to reward the
ambitious
Wizard. Spells range from simple projectile explosives &
bare-fisted
grunts to world deforming volcanoes & storm-spitting flying
abominations.
Sacrifice also features a powerful set of single-player
campaigns
with a story that is as different as the game.
Additional
information on the Sacrifice beta-test program can be found on
the
Sacrifice website at www.sacrifice.net 
http://www.sacrifice.net  .

Sacrifice will be available on CD-ROM in the 4th
quarter of 2000, for

Windows*
95/98/00 based PCs.

 

Founded
in 1993, Shiny Entertainment has established itself as one of the
most
original, fresh and successful developers in the world. A subsidiary of

Interplay Entertainment Corp., Shiny Entertainment
is headquartered in
Laguna Beach,
California. More comprehensive information on Shiny and its
products
is available through its worldwide web site at www.shiny.com

<http://www.shiny.com>. The Sacrifice web
site can also be found at
www.sacrifice.net 
<http://www.sacrifice.net>.

 

Interplay
Entertainment Corp. is a leading developer, publisher and
distributor
of interactive entertainment software for both core gamers and
the
mass market. Interplay currently balances its development efforts by
publishing
for personal computers as well as current and next generation
video
game consoles. Interplay releases products through Interplay, Shiny
Entertainment,
Digital Mayhem, Black Isle Studios, 14* East, is distribution
partners
and its wholly owned subsidiary Interplay OEM, Inc. More
comprehensive
information on Interplay and its products is available through
its
worldwide web site at http://www.interplay.com
. For investor relations’
inquiries, please
contact J. Scott Liolios ([email protected] 

mailto:[email protected]
) or Christopher Rogen ([email protected] 

<mailto:[email protected]
> mailto:[email protected] ) at
Liolios Group, Inc.

(949)
574-3870.

 

Safe
Harbor Statement under the Private Securities Litigation Reform Act of

1995:
This release may contain forward-looking
statements involving risks and
uncertainties
that may cause actual future events or results to differ
materially
and adversely from those described in the forward-looking
statements.
Important factors that may cause such a difference for

Interplay
include, but are not limited to, risks of delays in development
and
introduction of new products, dependence on new product introductions
which
achieve significant market acceptance and the uncertainties of
consumer
preferences, dependence on third party software developers for a
significant
portion of new products, risks of rapid technological change and
platform
change, intense competition, seasonality, risks of product defects,
dependence
upon licenses from third parties, risks associated with future
capital
requirements, dependence upon third party distribution, dependence
upon
key personnel and risks associated with international business,
intellectual
property disputes and other factors discussed in the Company’s
filings
from time to time with the Securities Exchange Commission, including
but
not limited the Company’s annual report on Form 10K for the year ended
December
31, 1999. Interplay disclaims any obligation to revise or update
any
forward-looking statement that may be made from time to time by it or on

its behalf.

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