SBK: Superbike World Championship Ships to Retail

March 4, 2009

SBK:
Superbike World Championship Ships to Retail

Conspiracy’s high-octane racing
title heads to stores for next-gen consoles

Conspiracy Entertainment and Black
Bean Games are pleased to announce the North American retail release of “SBK:
Superbike World Championship” for next-generation videogame systems. Available
on store shelves now, “SBK: Superbike World Championship” features fully
licensed tracks, riders, parts, accessories and motorcycles all rendered with
incredible visual fidelity. More information about “SBK: Superbike World
Championship” is available at
http://www.sbkthegame.com.

In development by the Milestone,
makers of renowned motorcycle racing titles, “SBK: Superbike World Championship”
offers something for both arcade and simulation-focused players. SBK’s
fast-paced arcade mode allows casual players to jump straight in and challenge
the WSBK official teams and riders in a range of weather conditions and on some
of the most famous tracks around the world – including Phillip Island
(Australia), Monza (Italy), Donington Park (UK) and for the first time in the
series, Miller Motorsports Park (Salt Lake City, USA). Players may also jump
online to enjoy eight-player races on all the game’s professional circuits and
tracks.

For the true motorsports enthusiast,
the SBK official videogame offers unparalleled realism in the modeling and the
handling of the bikes. Players will be able to tune and set up their bike in a
myriad of ways, including suspension, gearing, tires and braking. All these
tuning settings will need to be optimized as the player progresses through each
race event and as the conditions change from race-to-race throughout the
championship series.