The Max Payne series has always been able to succeed without an open world, hand-to-hand combat gameplay, or driving mechanics. The two previous games in the series were no-nonsense shooters, and they were all the better for it. One of the concerns bothering many gamers is the thought that Max Payne 3 may conform to a lot of today's hottest gameplay elements. According to Rockstar Games, the upoming title will be as true to the series' legacy as possible.
"As we've stated in the past, we're working very hard to ensure that we're being faithful and true to the heritage of Max Payne–and the heart and soul of Max Payne gameplay has always been as a pure shooter," stated Rockstar. "Apart from some pretty cool melee kills that can be triggered when in close quarters with an enemy, we have no intention of betraying that to introduce driving / racing or brawling elements. Just get ready for some of the most cutting-edge, advanced, and insane shooting gameplay you've ever experienced."
Well, that's a relief. I've been dreading the launch of Max Payne 3, because I loved the first two games so much, and I would hate for the gameplay ideas from those titles to be butchered. Granted I know this is a new, more advanced console generation, so it would be ridiculous of me to expect the upcoming game to play like its predecessors, but I hope their vibe is at least present in Max Payne 3.
Already we've seen franchises such as Resident Evil go in a much more mainstream direction. I mean, that game might as well be called Gears of Resident Evil! In any case, I'm looking forward to playing Max Payne 3, and I hope Rockstar makes good on its word and delivers a game that's true to its legacy. I also really hope there's a ton of dark film noir goodness in the story. Also, crazy ragdoll physics! Just kidding … maybe.