Ubisoft will be releasing their massive open world game, Ghost Recon: Wildlands, for the PlayStation 4, Xbox One and PC. Ghost Recon: Wildlands is the tenth installment in the Ghost Recon franchise and the first game in the series to feature an open world.
Bugs are expected in nearly every open world game and Ghost Recon: Wildlands is not without them. However, the customization, gameplay – especially gameplay with a group of friends – and mechanics have breathed a new life into the established game series.
Ghost Recon: Wildlands has received positive reviews for the most part, with one review settling on having 'mixed' feelings on the game. At the moment, Ghost Recon: Wildlands is sitting at an average of 84 on Metacritic.
Ghost Recon: Wildlands is releasing March 7th for the PlayStation 4, Xbox One and PC.
A stunning open world, brutal combat, and deep customization combine to bring Ghost Recon roaring back from the dead.
Watching all this unfold feels like listening to a jazz musician tee up changes for other players to jam over. Slight variations ripple and become riveting permutations. We've seen and to a certain extent done much of this in games like Far Cry 4 and Watch Dogs 2. But never on this scale, or as deftly balanced.
Though far from perfect, Ghost Recon Wildlands is one of the most effective franchise reboots in recent memory. It manages to build upon the key squad-based mechanics that set the series apart, while not feeling the need to pander to the established fan base. The result is a fantastically realized open world that legitimately feels like it could be a real geographic location. Now that I’ve had a taste of the new Ghost Recon, I couldn’t imagine going back.
While the experience is almost always better when playing with friends, the poor friendly A.I. wasn’t frustrating enough to ruin my experiences trekking across Bolivia. If you can look past the rather thin story and characters, there’s a smart, engaging shooter that begs for players to try new weapons, gear, and approach options. While this isn’t the definitive Ghost Recon experience, Wildlands is still an entertaining title for those looking for a more tactical experience.
Unscored/ Review in Progress
It's a fun game, but I'm only just starting to comprehend the sheer breadth of these wild lands. The cartel mechanic makes for a slick opening, but if the campaign is as long as I suspect, there's a chance I'll be sick of it by the time the credits roll. If Wildlands can keep things interesting (and the co-op works as advertised), then I'll probably have a great time in the wilds of Bolivia.
The first 10 hours of my playthrough amply provided a diverse sampling of what the greater game promises. It took little time to knock out the first batch of objectives, sample the local vehicles, and get reacquainted with the series' style of tactical gameplay.