If you thought Resident Evil 5 was long, get ready to put at least twice the amount of time in Resident Evil 6. The single player experience is split into three separate campaigns, each of which will crossover throughout the individual stories. You'll play as Leon Kennedy, Chris Redfield, and Jake Muller – each with different playstyles.
Here's the catch: each individual campaign is "probably around 70% to 80% of the volume of the whole game in Resident Evil 5."
"So with three separate storylines, there’s plenty to play here," producer Yoshiaki Hirabayashi told Sony.
Holy crap that's long, especially when one of Resident Evil 5's biggest criticisms was that it was much longer than it needed to be. Who knows, maybe the variety in characters and stories will justify the added length. If that's not long enough to keep you satisfied, Resident Evil 6 will also have added DLC, though it will be available on Xbox 360 first.
While some may be upset, I applaud Capcom. If I'm going to drop $60 on a game, I want it to last me a while. I'm not saying drag it out just for some gameplay hours, but if it offers a compelling story, then I see no reason to complain here.