join us for an Icewind Dale Chat!
Chat to talk about Icewind Dale
finishing touches are being made.
you can expect from the final game.
Wednesday, May 31, 2000 6:00 p.m. PST (9:00 p.m. EST)
RPGVault Chat in channel #ignvault
will be there: Chris Parker & Darren Monahan, Producers Josh
Sawyer, Steve Bokkes, Reg Arnedo & Kihan Pak – Designers Tom
French – Programmer Pete Meihuizen, Jason
Manley & Dave Pursley – Artists
contact me if you have any questions. Thanks
and we will see you there!
the spirit of the Advanced Dungeons & Dragons® adventure Tomb of Horrors,
Icewind Dale will be a classic dungeon crawl. It will incorporate the
award-winning gameplay elements from Baldur’s Gate, offering players a
chance to hone their combat skills while exploring the enormous caverns and
dungeons beneath the Forgotten Realms. Icewind Dale is being developed
in-house at Black Isle, and will be available for Windows® 95/98-based
computers this summer. Complete information on Icewind Dale can be found at
http://www.interplay.com/icewind or at http://www.blackisle.com.
the award-winning BioWare Infinity Engine developed by BioWare for Baldur’s
Gate, players create a party of adventurers in the frigid north to combat
monstrous cyclopses and frost giants that dwarf the player characters as they
search for an evil lying deep within the Spine of the World. Icewind Dale
offers character advancements from levels one through 15 in the most recent
adaptation of the AD&D rules under license from Wizards of the Coast.