Players are mastering ingame event

December 11, 2008

Players are mastering ingame
event

Runes of Magic is ending the
closed beta with an epic battle

The closed beta phase of Runes of
Magic ended on December 10th with a bang. Hundreds of players fought against the
conjured up darkness, but it was all in vain: the server went offline until the
start of the open beta with the death of all player characters.

Controlled by the community managers
Mike Kiefer and Jörg Koonen, the final event of several days duration started on
Sunday with the first signs of imminence. In the following days constantly
growing hordes of monsters brought mischief over the world of Taborea. Hundreds
of adventurers formed battle groups to defend their game world.

In a long and final battle against
the community manager’s evil twin avatars in the Ystra Highlands, the decision
fell late Wednesday night in favor of the forces of darkness. “We are pleased
how well the event was accepted by our community”, Mike Kiefer resumed following
the event. “The high attendance confirmed that relying on special ingame events
in the future is the way to go.”

Even though the forces of evil were
victorious for the time being, the chance for revenge is soon to come: The
servers that went offline directly following the end of the event will be back
online at the open beta start on Monday, December 15th. From Monday on all
interested players are invited to participate in the final phase before the
release in the first quarter of 2009.