Pandemic Studios Announces Development Of The Lord Of The Rings: Conquest

May 8, 2008


‘Conquest’ Grants Players Freedom
to Fight Epic ‘Rings’ Battles Any Way Desired

Pandemic Studios, an award-winning
developer of blockbuster video games, is proud to announce the development of
The Lord of the Rings: Conquest™ for the Xbox 360™ video game and entertainment
system, PLAYSTATION®3 computer entertainment system, PC and Nintendo DS™
platforms. Pandemic Studios is a division of Electronic Arts Inc

In a partnership with New Line
Cinema, The Lord of the Rings: Conquest is an action-packed game created by the
same Pandemic Studios team behind the best-selling Star Wars Battlefront™ and
Star Wars Battlefront™ II titles. Set in “The Lord of the Rings” universe of
J.R.R. Tolkien as depicted by the Academy Award®-winning films, players will
finally fight the entirety of these epic battles any way they want. In addition
to crusading as the heroic forces of good, for the first time ever in a ‘The
Lord of the Rings’ action title they’ll conquer Middle-earth while playing as
the legions of Sauron’s evil army, including Cave-trolls, Oliphaunts, the Balrog
and Sauron himself. The game is set for a global release in fall 2008.

“Our Pandemic Studios creative teams
have years of expertise bringing giant battlefields to life,” says Andrew
Goldman, Pandemic Studios co-founder and general manager. “We’ve always wanted
to harness our experience in a fantasy universe with

Pandemic Studios Announces The Lord
of the Rings: Conquest warriors, archers, mages and castle sieges. Of course,
there is truly no better fantasy world to recreate than the enormity of ‘The
Lord of the Rings’ realm.” “We’ll freely admit that we’re rabid fans of The Lord
of the Rings fantasy,” says Josh Resnick, co-founder and general manager at
Pandemic Studios. “Our experience creating massive, rich, action-packed games
means that The Lord of the Rings: Conquest will give fans exactly what they
want: full control of the blade, bow and magic to fight its epic battles any way
they want – even if they choose to play from the evil side.”

“We are thrilled to be working with
Pandemic Studios on this game,” commented David Imhoff, Senior EVP of Worldwide
Licensing & Merchandising for New Line Cinema. “They bring not only their
incredible technical and creative abilities but also a great passion for The
Lord of the Rings.”
The world premiere of game footage and the first trailer for The Lord of the
Rings: Conquest will premiere exclusively on Spike TV’s GameTrailers TV with
Geoff Keighley on Friday, June 20.

This announcement reveals the third
blockbuster video game project in the works at Pandemic Studios’ Los
Angeles-based headquarters alongside the upcoming Mercenaries 2: World in
Flames™ and Saboteur™, both in development for the Xbox 360™, PLAYSTATION®3 and
PC platforms. For more information on The Lord of the Rings: Conquest, please