Pacific Storm: Allies Aircraft Overview Available

January 18, 2008

Pacific Storm: Allies – Aircraft Overview

Pacific Storm: Allies unleashes several new and
powerful aircraft types to spearhead players’ air campaigns. From piston engines
to jet technology, a wide variety of aircraft are capable of being researched
and built. Some aircraft which historically did not appear during the War (such
as the British Vampire or U.S. P-80 Shooting Star) can actually make an
appearance in the game, if you play your research and production cards right!

Pacific Storm: Allies PC screenshots
Click here to see all new Pacific Storm: Allies screenshots.

Great Britain was not known for having the best aircraft in the Pacific – most
people think of the Zero or Corsair when thinking of Pacific air battles – but
the ones they fielded were actually versatile and quick. A Great Britain player
can easily field a wide variety of aircraft in the game, tipping the scale in
favor of the Allies and perhaps change history.

Sea Fury (Great Britain)
Standard Production Time: 15 d
Cost (in thousands of GBP): 48.2
Iron (Tons): 2.5
Aluminum (Tons): 7.5

The Sea Fury was one of the fastest fighter
planes in the world during its time. It was created to serve the Royal Navy near
the end of the war, and was later changed to be a fighter-bomber. Capable of
attacking with a variety of weapons, it went on to serve well in the Korean War
up through 1955. It was also the last piston-engined fighter to serve the Royal

Vampire (Great Britain)
Standard Production Time: 10 d
Cost (in thousands of GBP): 65.5
Iron (Tons): 2.4
Aluminum (Tons): 6.8

The Vampire was one of the fastest jet fighters,
created shortly before the end of World War II. It was the second jet fighter
made by the British, the first being the Meteor. Its speed outclassed pretty
much every other aircraft in the sky, although it didn’t make much of an impact
during the War due to its production not taking place until a few years after
the end of the War. It was at first produced to be a fighter, but was later
modified to be a fighter-bomber. Some Vampires served in other country’s air
forces until well into the 1980s.

Japan was known at the beginning of the War for its technologically advanced
aircraft (when compared to what the Allies had in the field, at any rate). Japan
dominated the early war years with nimble, powerful aircraft that cleared Allied
planes from the skies easily. As the war progressed, their ideas for aircraft
production continued to creatively stretch the envelope’s edge, but their lack
of resources later on stymied many projects they had worked on. Still, as a
Japanese player in Pacific Storm: Allies, you could easily change your
production schedule to accommodate a line of futuristic aircraft.

J7W2 (Japan)
Standard Production Time: 40 d
Cost (in thousands of Yen): 179.8
Iron (Tons): 2.0
Aluminum (Tons): 5.8

Known as the Shinden (“Magnificent Lightning”),
the original piston-engined concept plane was designated ‘J7W1,’ with plans to
build an operational jet-powered fighter (the J7W2) that could easily have been
one of the best fighters of the world at the time. With jet engines, the Shinden
would be able to reach speeds of up to 750 km/hr, and that combined with four
30mm cannons would have made it a terror among the clouds. As it was, the jet
version never left the drawing board, and the propeller version only had two
built, with only one flight tested, before the end of the War.

G10N (Japan)
Standard Production Time: 70 d
Cost (in thousands of Yen): 1183.6
Iron (Tons): 10.6
Aluminum (Tons): 29.0

This plane was initially designed by Japan to be
a bomber capable of reaching the U.S. mainland. The plan at the time was to have
it fly from the Japanese-occupied Kurile Islands, bomb the U.S., then land in
German-occupied France. Since it was going to fly far beyond any fighter escort
range, it was designed to be loaded with defensive armament, more so than most
conventional bombers of the time. With a range of 19,000 km, it could easily
have reached targets on the West Coast of the U.S., or perhaps even Australia,
or any of the dozens of major Allied bases scattered throughout the Pacific. One
version planned by the Japanese was to carry 400 downward-firing machine guns
which could have sprayed ground targets with up to 6,400 rounds per second.
Fortunately, this behemoth was cancelled in 1944 with only a few engines having
been built and tested.

The U.S. was the ‘sleeping giant’ that Japan awoke, and its industrial might
serves as a wicked fuel to feed its enormous production capacity. Because of
this, a U.S. player will probably have more choices than they can keep track of,
but picking an aircraft production strategy early on will ensure they can field
an overwhelming horde of aircraft against the Japanese.

P-80 (U.S.)
Standard Production Time: 10 d
Cost (in thousands of USD): 113.3
Iron (Tons): 2.4
Aluminum (Tons): 6.8

The P-80, known as the “Shooting Star,” was the
U.S.’s first production jet aircraft; it first flew in January of 1944. It never
saw combat service during the War, however, as design problems grounded it until
just afterwards. The Shooting Star lived up to its namesake, though, capable of
reaching speeds of almost 900 km/hr. With six 12.7mm machine guns, it could
easily tear apart anything that was unlucky enough to find itself at the center
of a P-80’s sights.

F5U (U.S.)
Standard Production Time: 25 d
Cost (in thousands of USD): 194.6
Iron (Tons): 2.7
Aluminum (Tons): 10.1

The F5U “Flying Flapjack” was a very unique
design, incorporating a low-aspect wing and low-speed propellers that would
allow it to take off and land vertically, as well as hover like a helicopter.
Armed heavily, the F5U was, unfortunately for its designers, never built in
numbers because of its lengthy development; the U.S. Navy cancelled the project
in the late 1940’s in favor of jet aircraft, dooming the Flapjack to obscurity.