Ornn, League of Legends’ newest character has abilities detailed

The Fire Below the Mountain is about burst onto the scene

Ornn's Stats

  • Health Growth: 85
  • Health Regen: 1.436
  • Health Regen Growth: 0.12
  • Armor: 24.04
  • Armor Growth: 3
  • MR: 32.1
  • MR per level: 1.25
  • Mana: 300
  • Mana Growth: 45
  • Mana Regen: 1.6
  • AD: 59.72
  • AD Growth: 3.5
  • Attack Speed: 625
  • Attack Speed Growth: 1.3
  • Attack Range: 175
  • Movement Speed: 335
There are eight masterwork items available to Ornn and his team:
Infinity Edge upgrades into Molten Edge
  • Cost: +1000g
  • 30 AD
Trinity Force upgrades into Trinity Fusion
  • Cost: 1000g
  • 100 HP
  • 100 Mana
  • 10 AD
  • 10% Attack Speed
  • 3% Movement speed
Abyssal Mask upgrades into Infernal Mask
  • Cost: 1000g
  • 200 Health
  • 35 Magic Resist
Rabadon's Deathcap upgrades into Rabadon's Deathcrown
  • Cost: 1000g
  • 55 AP
The Black Cleaver upgrades into The Obsidian Cleaver
Cost: +1000g
  • 150 HP
  • 20 AD
Sunfire Cape upgrades into Forgefire Cape
  • Cost: 1000g
  • 200 HP
  • 30 Armor
Redemption upgrades into Salvation
  • Cost: 500g
  • 100 Health
  • 100% Base Health Regen
  • 50% Base Mana Regen
Locket of the Iron Solari upgrades into Circlet of the Iron Solari
  • Cost: 500g
  • 20 Armor
  • 15 Magic Resist
Volcanic rupture (Q)
Mana cost: 55/60/65/70/75
Cooldown: 9/8.5/8/7.5/7 seconds
Ornn slams the ground, creating a fissure which deals 20/50/80/110/140 (+100% total AD) physical damage and slows by 40/45/50/55/60% for 2 seconds. A magma pillar then forms at the fissure's end for 4 seconds. The fissure stops shortly after hitting an enemy champion.
Bellows Breath (W)
Mana cost: 45/50/55/60/65
Cooldown: 12/11/10/9/8 seconds
Ornn stomps forwards unstoppable, breathing fire and shielding himself for (12% max health) for a few seconds. The fire deals up to 15/17.5/20/22.5/25% of the enemy's current health as magic damage (minimum 80/130/180/230/280) Enemies hit by the final gout of flame become Brittle for 6 seconds.
The next immobilizing effect against a Brittle enemy has its duration increased by 30% and deals [7-16% based on Ornn's level] of their max health as magic damage. Ornn's basic attacks knock back Brittle targets.
Searing Charge (E)
Mana cost: 60
Cooldown: 16/15/14/13/12 seconds
Ornn charges, dealing 20/40/60/80/100 (+ 30% armor)(+ 30% mr) physical damage to enemies hit.
If Ornn rams into terrain, the resulting shockwave will deal 40/80/120/160/200 (+40% armor)(+40% mr) physical damage and knock up enemies for 1 second. The shockwave destroys magma pillars and terrain created by enemy champions.
Call of the Forge God (R)
Mana cost: 100
Cooldown: 150/115/80 seconds
Ornn summons a massive lava elemental which stampedes toward him. Enemies run over by the elemental take 125/175/225 magic damage, are slowed by 40/60/80% for 2 seconds and become Brittle for 6 seconds. Ornn can recast this ability to smash into the elemental to redirect and empower it. The empowered elemental knocks up enemies for 1.5 seconds, deals 125/175/225 magic damage and applies Brittle.

League of Legends is about to grow its already massive roster by yet, one more. Riot Games has introduced Ornn, who looks like a cross between a ram, a dwarf, and a pissed off teddy bear. Nicknamed, The Fire Below the Mountain, Ornn is a Demi-God, who's ability to craft weapons is unmatched.

In Patch 7.17, rumored to be arriving on August 23, Ornn will instantly change the game, bring skills no other character has, that will change the tide of battle for many teams. Ornn's passive ability is Living Forge & Master Craftsman. According to Riot Games, this is how they breakdown: 

Living Forge: Ornn can spend gold to forge items for himself anytime he's out of combat. For convenience, suggested items appear in a special on-screen menu. Ornn can also open the shop manually to build any item.

Ornn collage

Master Craftsman: Ornn and his teammates have access to special upgrades for select items in the shop. Each player is limited to one of these upgrades.

Ornn could be called a semi-tank, as he's meant to be a leader, he can easily initiate fights, but can also hold his own. With abilities like Searing Charge, he can pin enemies to the ground, or he can bring the fires of a volcano to them with Volcanic Rupture.

He's also going to change the way players upgrade their abilities since he's a blacksmith, Ornn doesn't have to retreat back to base to upgrade his skills, he can do it from anywhere on the board, as long as he's out of combat. For his teammates, Ornn can offer special upgrades for select items, however, players are limited to only one.

Check out the video below to see Ornn in action and to see his abilities in detail, check out the next page.