Open Beta Announced for Supreme Ruler 2010
Change the future with BattleGoat Studios and
Strategy First…
Montreal,
Quebec. January 21, 2004 –
Publisher Strategy First and
Developer BattleGoat Studios are pleased to announce that they have begun
accepting applications for the open beta test for their upcoming strategy
game, Supreme Ruler
2010 that is set to reach store shelves in Q2 2004.
If you’re interested in changing the course
of future history, then follow this link to sign-up for the
Supreme Ruler 2010
open beta test. It’s first come first serve and space is limited so waste no
time.
http://www.strategyfirst.com/beta/
The year is
2010 and the Major Powers of the world as we currently know them have
disintegrated into bickering economic and military regions. The United Nations
has disappeared, and in its place an organization with far sharper teeth
referred to simply as "The World Market" has taken its place. Individual
Regions are left to fight for power to dominate their neighbors, their
countries, their continents, and then the world.
Supreme
Ruler 2010
represents the next generation of strategy game. Not another build and attack
‘click fest’, but a challenging simulation of political and military
leadership. You control the agenda of your region as you maintain its
economy, grow the support of your population, and strive to influence your
neighbors. Through skilled management your influence and popularity will
grow…. Will you be a successful diplomat, who can increase your power
through an incredibly flexible diplomacy model, or will you be a ruthless and
ambitious ruler that lets your tanks and missiles speak for you?
SUPREME RULER 2010
FEATURES
-
Revolutionary
campaign system, featuring over 40 game scenarios and over 200 possible
starting regions from virtually anywhere in the world
-
Sophisticated
Military Strategy and Tactical Command System where you can control
battalions directly or give them autonomy by handing control to your
military leaders (AI)
-
Resource
Realism – Not a “Chop Trees / Mine Gold” simplicity but instead the ability
to control the manufacturing, consumption, and export of 11 key commodities
-
Hundreds of detailed and
accurate Military Units to control – from Battalion to Division (Reviewed by
active US Military Personnel and Consultants to Foreign Militaries)
-
Economic and Political Model
– An incredibly detailed yet easy to manage model with AI Cabinet Ministers
that have selectable personalities -
“Real Time” or
“Turn Based” modes for different play styles
-
Flexible
Diplomatic Interface that leaves everything on the table during negotiations
-
Powerful
system of “Advisors” to avoid unwanted micro-managing
-
Comprehensive
and realistic Technology Tree
-
All maps use actual licensed “Real World”
satellite imagery courtesy of NASA -
Map and Scenario Editor – Supports Real or
User Created Backgrounds
adding to the incredible replayability -
Multiplayer support for up to 16 players
over LAN or Internet
For more information on
Supreme Ruler 2010,
please visit
www.sr2010.com or
www.strategyfirst.com. Stay tuned for more information.
About
BattleGoat Studios
BattleGoat
Studios is a Canadian Software Developer committed to developing leading edge
“Intelligent Strategy Games” for the PC. Although Supreme Ruler 2010 is the
first PC title they have developed, their game design history dates back to
1982. The design team firmly believes that Strategy Gamers are looking for
more sophisticated games that also remain fun to play. BattleGoat insists
that their approach to development will always emphasize an accurate, heavily
researched environment assuring players an entertaining and immersive gameplay
experience.
About
Strategy First
Strategy First Inc. is a
leading developer and worldwide publisher of entertainment software for the
PC. Founded in 1990, the company has grown rapidly, publishing major games in
the industry and simultaneously developing its own in-house titles such as
O.R.B., Disciples II, Nexagon: The Pit and Zero-G Marines. After winning
numerous awards for games such as Disciples: Sacred Lands, Europa Universalis,
Kohan: Immortal Sovereigns and Steel Beasts, Strategy First continues to push
the gaming envelope with its own groundbreaking titles, while maintaining its
reputation as a unique alternative for independent developers seeking to
market their games to a worldwide audience.






