No, Resident Evil 7 isn’t a ghost story, “it will all make sense in the end,” says Capcom

That's good to know.

During E3 2016 we got our first look at Resident Evil 7, followed by a hands-on experience of the demo. Everything about the game didn't scream "Resident Evil," it is an entirely new take on the series and the sudden change has made some fans of series unsure about the game (even if they are still excited to see it release).

An update on the  Capcom Unity blog (via Polygon) has shed some light on the upcoming Resident Evil game, that should help assuage any fan fears.

"There will be no Quick Time Events in Resident Evil 7," said producer Masachika Kawata. "I know there are a lot of people who will be relieved to hear that."

Resident Evil 7 is definitely taking the series in a different direction. Looking at the demo, you wouldn't guess that the first-person game is even related to the series. Fortunately, game director Koshi Nakanishi has revealed that while the game may look different, it won't be made with complete disregard to what made the series so special.

"I've seen from initial reactions of what we've put out that people are getting the impression that we've taken Resident Evil and turned it into some sort of supernatural, occult, ghost story," Nakanishi said. "I think you can look at the trailer or the demo and get that impression, but don't worry, we haven't just thrown out Resident Evil as it exists and turned it into a ghost story. It will all make sense in the end.

"I know it's frustrating holding back on what we can show fans, but this is really the best way to let you enjoy the game to the fullest when it finally comes out. We just have a trailer and a demo at this moment, but watch this space [Capcom Unity Blog] in the coming months and we hope you look forward to the game. We're going to do our best to make the best game we can."

So, no, Capcom didn't throw caution to the wind and make Resident Evil about ghosts, it's still a zombie game (we think).