NinjaBee Announces First DLC for A Kingdom for Keflings

December 1, 2009

More Kingdoms for your Keflings

NinjaBee announces first DLC for A Kingdom for Keflings

Worsening conditions due to overpopulation in Kefling Kingdoms
has prompted drastic action by independent video games developer NinjaBee,
announcing today it would act quickly and decisively to resolve the problem by
providing four new kingdoms as downloadable content for its popular Xbox LIVE®
Arcade title, A Kingdom for Keflings.

NinjaBee has also set a date, promising the new Kingdoms would
be available for Keflings and avatars alike on Dec. 9, 2009.

“To be honest, it’s about time!” said one giant avatar who
wished to remain anonymous. “It’s gotten to the point where you can’t even turn
around without kicking one of those little guys. It’s getting out of hand, I
mean, they’re like rabbits!”

The new DLC is the first to be released for the avatar-based
XBLA title and will be released separately as Kingdom Pack 1 and Kingdom Pack 2,
each containing two new playable kingdoms.

Kingdom Pack 1

This Kingdom Pack brings a fresh perspective to the original
game with brand new Kingdom layouts. The Orchard Kingdom puts some new and
interesting twists on the Classic Kingdom, and Kingdom Crossroads gives a new
pace to your game. Luckily, the Keflings are still just as nice in both

Kingdom Pack 2

The new layouts in this Kingdom Pack are not for the faint
Giant at heart. The mysterious Relic Kingdom will force you to explore every
inch of the map to find your way around, and the challenging Central Kingdom is
definitely meant for the more advanced player. Previous Kefling management
experience is a plus.

A recent update to A Kingdom for Keflings made the new DLC
possible adding a new menu where players choose the map they wish to play. The
update also made Keflings stronger, allowing transporters to carry three
resources instead of one, and protected online games from griefers, making hosts
and their friends the only players who can destroy buildings.