NCsoft, NetDevil Delay Release of Auto Assault

NCsoft, NetDevil Delay Release of
Auto Assault

Beta will continue into Spring
2006

NCsoft and NetDevil announced that
the release of the motorized massively multiplayer online game Auto Assault has
been pushed back into 2006, and that the beta for the game will last until the
Spring of 2006.

In a posting on the
Auto Assault
forums

producer Steven Snow stated:

"We started beta testing earlier
this year and here is an update on our progress.

"The beta testing period has spawned some great ideas that we want to include
before launch. NetDevil and NCsoft are both companies with a strong commitment
to releasing “only when it’s ready,” so we want to extend the beta into the
spring of 2006. Over this time, we are going to continue tuning, tweaking, and
adding to Auto Assault.

"There is a lot that we will be changing over the next few months; here is a
quick look at some of the items that we will be addressing.

"Content for all the races: The core goal is to work on giving things a more
diverse feel. The vision we are shooting for is that particular locations will
have a specific feel and that the enemies located there have abilities that
change up the standard gameplay.

"Client performance: More optimizations to increase performance.

"Level progression: Level progression will be faster paced and have more levels
overall.

"Character creation: There will be more details for making a character look
unique, as well as customizing your first car.

"New Items: More than a thousand new items are going into the game to help
balance out the loot system.

"Chassis: There are quite a few chassis in the game that people haven’t seen
yet, but we are going to add even more.

"The list that we have is literally full of hundreds of other things. Keep an
eye out – the scope of changes you’ve inspired us to make over the next few
months is amazing!

"We will not be adding any more testers for North America for a little while,
but more invites will go out once the next round of content revisions is
published later this fall. European beta invites will continue to be sent, but
the majority will be issued to coincide with the roll-out of the new content.

"We were all excited about a 2005 release, but these changes – and ones to come
in the future – will make Auto Assault the best it can be."

In Auto Assault players explore a
post-apocalyptic world in customized cars, motorcycles, and semis. Humans,
Mutants, and Biomeks battle each other for control of the world, using
tricked-out vehicles as their primary weapons. Fight bandits and mutated
creatures at break-neck speed! Collapse buildings, crash vehicles and destroy
just about any other object you see! The game also allow players to join
factions, to put together convoys and to participate in arena-style combat.