Mythic Entertainment Celebrates 10 Years As Leader In Online Gaming

Mythic
Entertainment Celebrates 10 Years As Leader In Online Gaming

Mythic Looks to The Past And The Future With
Dark Age of Camelot and Upcoming Warhammer MMORPG

FAIRFAX, VA – October 10, 2005 – Mythic
Entertainment, developer and publisher of the critically acclaimed
massively-multiplayer online role-playing game Dark Age of Camelot (R), is
celebrating 10 years of being a leading developer of online games. The company
is also celebrating four years since the successful release of Dark Age of
Camelot. Throughout October, Mythic will be celebrating with in-game events and
a prize drawing for the “10-4-10” celebration, 10 days of drawings featuring
Dark Age of Camelot and Warhammer (R) prizes.
To enter players can visit
www.mythicentertainment.com/10-4-10/ .

The origins of the company go back even further
than 1995. Mythic Entertainment was created with the merger of two early online
game developers, Adventures Unlimited Software Inc. (AUSI) and Interesting
Systems Inc. (ISI) AUSI was founded by Mythic’s CEO and President, Mark Jacobs
who had designed and developed the pioneering Dragon’s Gate, a text-based
multi-user role-playing game starting in 1986. ISI was co-founded in 1990 by Rob
Denton, now the company COO. In the last 10 years the company created 15 online
games both independently and with various partners including Abandon
Entertainment, Vivendi Universal, France Telecom and America Online. This work
ultimately lead to the creation of Dark Age of Camelot in 2001, the fantasy
MMORPG based on Arthurian, Celtic and Nordic legends and featuring Realm vs.
Realm (TM) combat, Mythic’s unique implementation of PvP play. Since then over 1
million players world wide have discovered the world that Mythic created in
seven languages.

Growing early to a team of 13, the company now
employs over 170 designers, programmers and artists making it one of the leading
independent online game developers and building Dark Age of Camelot into one of
the most successful MMORPG franchises in the world. Many of that same talented
team is now hard at work creating an all new MMORPG based on the Warhammer
fantasy world created by Games Workshop and due in 2007.

"We’ve come a long way in the 10 years since we
founded the company," said Mark Jacobs, president and CEO of Mythic
Entertainment. "As one of the earliest pioneers in online gaming we have been
part of and important to the birth and amazing growth of this industry. It has
been a very difficult and long road but we’ve succeeded when others failed and
that success comes from having a great partnership between Rob and myself, a
talented and dedicated team, great partners and a willingness to risk everything
in order to succeed."

About Dark Age of Camelot (R)

Dark Age of Camelot is a next generation
massively-multiplayer online role-playing game (“MMORPG”), and features Realm
vs. Realm™ combat, Mythic’s unique take on Player vs. Player action, multiple
class and race combinations, a robust trade skill system, and the most
comprehensive player Guild system in any MMORPG. The world of Dark Age of
Camelot features three Realms at war – Midgard, Hibernia and Albion. Based on
the mythologies of Viking-era Scandinavia, ancient Ireland, and Arthurian
Britain, respectively, the once-peaceful Realms began to battle after the death
of King Arthur. Players quest, fight monsters, form guilds and eventually gain
enough power to defend their Realm from enemies. Since its release in October
2001, Dark Age of Camelot has received critical acclaim, including Online Game
of the Year by Computer Games Magazine and Computer Gaming World, and PC Game of
the Year by USA Today and MSNBC. Dark Age of Camelot continues to grow and
expand worldwide and has proven to be an enduring success.

For more information about Dark Age of Camelot,
visit www.darkageofcamelot.com .