Matrix Games Announces a Live Chat Event

December 12, 2007

Matrix Games Announces a Live
Chat Event for War in the Pacific and its newly announced Expansion!

Chat with lead developer of the
War in the Pacific expansion, Admiral’s Edition!

Matrix Games and 2 by 3 Games are
pleased to announce that they will be hosting a live chat to discuss the
wargaming masterpiece War in the Pacific and its newly announced expansion,
Admiral’s Edition! The chat is scheduled to start on Thursday, December 13th at
9 PM EST and will be hosted at the Matrix Games
Live Chat area on the
Matrix Games website.

David Heath, Director of Operations
at Matrix Games, said, “War in the Pacific: Admiral’s Edition just has too many
improvements, tweaks, additions, and more to be listed in any one place. This
live chat is a great chance for gamers who want to chat in person and in detail
about the countless improvements and additions to the inner workings of War in
the Pacific expansion coming their way this summer.”

Joe Wilkerson, Project Leader for
Henderson Field Designs added, “My team of developers and I have quietly waited
to announce word of this fantastic expansion for quite some time now. It’s going
to be great to have the chance to speak with the War in the Pacific community,
both newcomers and hardcore fans alike who are eagerly awaiting the Admiral’s
Edition expansion.”

War in the Pacific: The Struggle
Against Japan 1941-1945 is a legendary and widely acclaimed turn-based strategy
masterpiece. The scale of the original War in the Pacific is 60 miles per hex
and units are composed of individual vehicles, aircraft, guns and squads. Since
half the planet Earth is covered by the titanic Pacific struggle, the game is
massive in scope, covering thousands of ships and tens of thousands of aircraft.
Virtually every ship, air group and battalion sized or larger troop formation is
covered in exacting detail.

An expansion to War in the Pacific,
called War in the Pacific: Admiral’s Edition, has just been announced and has
been met with great anticipation and excitement. Although the individual
improvements are far too numerous to mention in this press release, the
highlights alone should grab the attention of any War in the Pacific fan:

  • An all new 40 nautical mile
    per hex map covering the entire Pacific theater and off-map bases

  • Six new scenarios, including
    a new grand campaign with meticulously researched orders of battle

  • Improved naval operations,
    including waypoints, mid-ocean intercepts, new ship classes and devises and a
    greatly improved ship upgrade system, engine vs. system damage, new ship art
    and realistic new port limits for ships, cargo and repairs

  • Improved air operations,
    including more realistic CAP, more detailed and realistic dog fighting, an
    improved pilot skill and replacement system, persistent plane damage and more
    realistic plane maintenance, improved for of war, new aircraft art and over
    500 airplane types

  • Improved land operations,
    including transportation networks defined by hex-side, new operations modes
    for land units, dynamic zone of control, tactical movement, improved fog of
    war and overstacking rules for atolls and small islands.

  • Improved economy and
    industry to reflect more realistic operations as well as more historical

  • The most historical and
    detailed order of battle for the Pacific War ever put into a wargame!

  • A new scenario editor, built
    from the ground up to make scenario and mod-making easier, with expanded slot
    limits, text search and upgradeable unit TO&Es

  • Printed 196 page COLOR
    manual (boxed copy only)

Get more information on
in the Pacific
and its expansion

Admiral’s Edition
from their respective product pages and be sure to head
over the Matrix Games Live Chat area on Thursday, December 13th at 9 PM EST!