Major Updates for Pirates of the Burning Sea

March 17, 2008


Build 1.2.67 goes live on
Tuesday, March 18th

Flying Lab Software will release the
first major content patch for Pirates of the Burning Sea, the MMORPG (massively
multiplayer online role-playing game) featuring high seas action and adventure
in a world of pirates and plunder.

A few highlights of the changes in
the build will include:

  • Bey’s Retreat – The new mission
    for experienced players of Pirates of the Burning Sea. Don’t try this alone.

  • Underdog Tools – If a player’s
    nation wins the map in PvP, it becomes more difficult for them to do so next
    time. While the other nations get a boost.

  • UI improvements – Revamped the
    chat channels, added chat bubbles that you can turn off, improved the Social
    UI, and other user interface changes.

In addition to updating Pirates of
the Burning Sea with a major content patch, Flying Lab Software has also spruced
up the Development forums on their website
  with additional discussion areas that focus
on player ideas and allow players to weigh in on future changes to the game.
Here are the new forum areas:

  • Community Suggestions – A place
    for community to discuss, collaborate on and refine new and interesting ideas
    for Pirates of the Burning Sea.

  • In Concept – All of the threads in
    this forum area will be either created by Flying Lab Software based on ideas
    from the Community Suggestions area, or new game features that are currently
    under review by the Pirates of the Burning Sea development team for inclusion
    in the game world.

  • Milestone Discussion – This forum
    area not only gives players a look into the future of Pirates of the Burning
    Sea, but gives them a chance to weigh in on the changes to come.

  • Testbed Discussion – This forum
    area is devoted to discussing the Milestones that have been published to the
    test server, known as Testbed. This is the last stop on the journey before the
    combined ideas from the players and the developers become reality on the live
    game servers.

“Flying Lab Software has had a long
history of listening to our community, and we believe these new forum areas can
only improve the communication between the Pirates of the Burning Sea community
and the Flying Lab Software development team,” says Troy “Aether” Hewitt,
Director of Community Relations. “We’re excited to work with our community to
grow this new initiative into the future, and we’ll depend on you to keep things

The Pirates of the Burning Sea game
servers will be unavailable while Flying Lab Software moves Build from
Testbed to Live. Click this link to find detailed patch notes for Build