For LittleBigPlanet fans, September 25 cannot come fast enough. Not only did our recent preview of the upcoming Vita title impress as a handheld title, we fully believe that SackBoy’s return could be the best entry in the series yet. Since the preview launched, developer Tarsier Studios has been hard at work squashing gameplay bugs and adding final touches. Today, though, the developer announced on their blog that the game has officially gone “gold,” meaning it’s finished and ready for final production.
"All story levels are designed, made pretty and filled with bubbles for you to collect," the post reads. "All tools work as intended – though we are sure you’ll find ways to make completely unexpected things with them – and thousands of pesky bugs were squashed. In short, the stage is now set for you to play, create and share levels on the go to your heart’s content."
As we stated in our hands-on preview, “from our short time invested in the puzzle-platformer, we can certainly say that it’s shaping up to be the system’s best title yet – the “killer app.” The game sticks to the formula that’s made the series popular, while opening the page for gameplay and creativity enhancements that can only be done through the Vita itself.” In short, LittleBigPlanet fans have a reason to be excited for the Vita installment. The fans’ creative skills will be spectacular to see with the Vita’s capabilities – something that will keep players playing for quite some time.