Lifemode Interactive will preview
PS2 & Xbox multi-platform SDK at GDC
March 1st, 2005 – Lifemode
Interactive will preview their multi-platform 3D facial animation SDK solution
at next week’s GDC in San Francisco, where they will show their new
LifeStudio:HEAD technology for multi-platform game developers.
The long awaited LifeStudio:HEAD®
SDK now supports PlayStation®2, Xbox® and Windows® PC. The new multi-platform
solutions will allow all game developers and 3D artists to create cutting edge
facial animation for PlayStation®2 and Xbox games.
Lifemode’s Director of Production
Alex Sychev said, “This is a really important development for facial animation
artists. In the past year we have been working in conjunction with several top
studios to develop a combined facial animation and lip-synching tool for
developers to create very believable characters in PlayStation®2 game titles and
the Xbox® video game system from Microsoft. Our multi-platform technology will
now be available to over 90% of the video games market”.
LIFESTUDIO:HEAD 2.6 SDK is a
real-time non-linear technology that include a comprehensive library of
character templates and tools for easy modeling, realistic texturing, automated
lip-synch, and many other facial animation features, and also supports
export-import plug-ins with 3ds Max and Maya packages.
At GDC, Lifemode will demonstrate
their multi-platform SDK solutions ahead of the launch date in April and anyone
wishing to see it should contact Natalie Polikarpova
GDC opens it’s doors from 9th-11th
March, for information please visit
About LifeMode Interactive:
Lifemode Interactive was
incorporated in Belmont, California Bay Area, in 2001. It is a privately owned
independent software company specializing in development of games-related
technologies, high-end software tools and SDKs for game developers, 3D art
studios and web designers. Lifemode employs a 27-strong team of skilled art,
programming and game design specialists. Lifemode has appointed 12 worldwide
distributors. Recent game projects include FireFly Studio’s new game Stronghold
2, being published in Spring 2005 by Global Star Software, a publishing label of
Take-Two Interactive Software, and also Russia’s best strategy game of 2003
JoWood/Nival Interactive’s Silent Storm.
”LifeStudio:HEAD” is a registered
trademark of Lifemode Interactive Ltd.
"PlayStation" is a registered
trademark of Sony Computer Entertainment Inc.
Xbox is a registered trademark of
Microsoft Corporation in the United States and/or other countries.
LEADING FACIAL ANIMATION TECHNOLOGY
AT THE CUTTING EDGE