Left 4 Dead 360 Update

February 24, 2009


A free update for the Xbox 360
version of Left 4 Dead is available now via Xbox Live. The update includes a
host of fixes, tweaks and new features, including enhancements to Versus mode
for improved competitive play. The full change list is:

General Fixed Survivors being able
to climb surfaces marked for versus infected only Fixed a class of SurvivorBot
bugs dealing with rescuing downed players Players can no longer grab ladders
while flying through the air after a Tank punch Shooting near a car with an
alarm that has already fired the alarm will no longer make chirping noises Fixed
mini-gun physics exploit Fixed propane tanks (and other physics objects) causing
players to fall through elevators Fixed rare achievement bug issues Fixed
several map exploits

Versus Changes Added HUD elements to
show status of other infected players Fixed instance where a Survivor changing
to the infected team would be attacked by infected bots Normalized special
infected melee damage Fixed exploit where infected players could run away and
teleport back to gain health Players can only change teams once per map Players
can’t change teams while other players are still loading Tank spawns at the same
% through the map for both teams in versus mode Made the Tank and Witch spawn
directly on the escape route Increased chance of getting the Tank or Witch Fixed
team swap issue

Hunter Easier to pounce a Survivor
who is meleeing Increased Minimum damage a Hunter pounce does

Smoker Fixed Smoker tongue tolerance
Smoker now has to be killed or the tongue destroyed for the tongue to break
Survivors cannot bash someone off the tongue until the Survivor being pulled is
paralyzed or hanging Tongue attacks that fail to paralyze or hang a Survivor
will use the shorter ability delay timer Fixed cases where the ability timer was
not using the correct time Fixed case where you could point at a Survivor but
not register a tongue hit Fixed Smoker tongue not targeting and landing properly
through PZ ghosts Smoker tongue does damage every second while dragging
paralyzed Survivors

Tank Bashable objects now appear
with a red glow Tanks hitting a car with an alarm disables the alarm permanently
Tank frustration timer is only reset by hitting Survivors with rocks or fists
Reduced autoshotgun damage against Tanks

Witch Witch spawns at the same %
through the map for both teams Avoids spawning within a certain % of the tank
Fixed an exploit where the Witch could be woken up and tricked into attacking