June 14, 2005
King Tuur of
The Netherlands Crowned Xbox Live “Halo 2” World Champion
Chief Meets Stiffest Competition Yet In First Xbox Live Global Tournament
One master gamer has battled
his way to the top of a double elimination ladder, and ultimately crowned
Live “Halo 2” World Champion.
of the Netherlands
triumphed over 50,000 “Halo 2” players worldwide in
Xbox Live’s first ever Global “Halo 2” Tournament. The final
match came down to players from
Japan and the Netherlands
competing for the overall Grand Champion title.
The six global finalists (in
alphabetical order) were: aimitux
of Japan, ii Cabel ii of Australia, King Tuur of the
Netherlands, L Terry15 L of the United States, ll Theos ll of
France, and Pr0gamer of Germany. The final match started off with both
“Halo” masters searching for the other in heated gameplay, but King Tuur
proved too much for Japan’s aimitux. Once in the lead, King Tuur never
relented and in the end he walked away with the coveted title.
tournament of its kind on a console, this contest included players from each
of Xbox Live’s 24 regions worldwide, with the competition played
entirely online via Xbox Live.
For winning the
regional championship in the Netherlands,
King Tuur received the
* A half-size Master Chief Statue
Xbox Live Halo 2 Championship sweatshirt and Regional Champion Plaque
For winning the
Live “Halo 2” World Championship,
King Tuur received the following prizes:
A 50′ Samsung
Flat Screen DLP HDTV
A Samsung DVD
Xbox Live Halo 2 Global Champion Trophy featuring a gold Halo 2 game disc
U.S. equivalent of $1,500 in cash
“Halo 2” is one of the
highest rated and top selling video games of all time, with more than 6.7
million copies sold worldwide since November 2004. As Xbox
redefine online gaming, “Halo
2” features superior online multiplayer capabilities, evidenced by
the fact that Xbox
Live gamers have logged a record-breaking 240 million hours playing “Halo 2”
since its launch. To date, more than two million unique users have
played “Halo 2” online on Xbox Live.
Now in its third generation
of transforming and uniting Xbox game communities, with more than 300 games
planned by end of holiday 2005 and now with presence in 24 countries
worldwide, Xbox Live has set the bar for online games entertainment. As
the first global, unified online console games service, Xbox Live
continues to take online gameplay and entertainment to unprecedented heights.
With a rapidly growing global community, Xbox Live offers best-in-class
games, intelligent matchmaking, tournaments, unique programming and
integration with Xbox.com — there is simply nothing else like it. The service
continues to provide more and more ways for members to meet, interact and stay
engaged with each other.
is Microsoft’s future-generation video game system that delivers the most
powerful games experiences ever. Xbox empowers game artists by giving them the
technology to fulfill their creative visions as never before, creating games
that blur the lines between fantasy and reality. Xbox is now available in
North America, Japan, Europe and Australia.
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