Arts Software and CDV Software Entertainment
AG / Project Warcommander
our successful cooperation with Independent Arts
Software during development of the ‘Lula Flipper’, we
decided to join forces to tackle a larger project", said
Johannes Friederich, Licensing Director at CDV.
‘Warcommander’, we focus on transparent combat units
and an interesting character class system. Gameplay
and a high degree of identification with the game
characters, combined with classic realtime action compose
the foundation of our concept. For this
project we have compiled a seasoned and highly
motivated team that will together with CDV present
a unique game experience in Fall 2001," said Holger
Kuchling, Managing Director at Independent Arts
is a realtime strategy game set in WWII.
The player follows the story of a 50-man strong Allied
unit from the landing in Normandy until the end
of the war.
game features a detailed isometric view achieving some
entirely new effects. The game characters behave very
realistically as regards injuries, and they are also
able to occupy buildings and use vehicles. It
is possible to fortify certain positions and erect simple
shelters. Each character in the game features his
own personality and develops further during the game.
Prudent strategy combined with focused use of the
soldiers is the key to success.
the player can supervise his men’s positions,
equipment and training between missions. Various
multiplayer modes for up to 8 players are also
planning stage for "Warcommander" is already completed.
Global release is intended for Q4 2001.
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