I don’t play too many first-person shooters. I like the genre, but I tend to primarily stick to other types of games. I also admit that I’m not the biggest Call of Duty fan. I think the military shooter genre has become insanely oversaturated and can be compared to the pop music genre. That said, there’s no denying the quality of a series such as Call of Duty. I may not enjoy it all that much, and I may think it’s a lot of the same with every entry, but it sells, and it sells because of its rich quality.
Of course, there are a lot of developers who don’t feel the way I do. They hate Call of Duty, and they hate it because of its popularity and lack of innovation. According to Doom creator and id Software Co-Founder John Carmack, developers wrongfully crap all over the FPS genre for its lack of originality, completely disregarding its quality.
“It’s like, ‘Oh, we’re not being creative.’ But we’re creating value for people–that’s our job!” explained Carmack to IndustryGamers. “It’s not to do something that nobody’s ever seen before. It’s to do something that people love so much they’re willing to give us money for … So I do get pretty down on people that–you see some of the indie developers that really take a snooty attitude about this. It’s almost as if it’s popular, it’s not good. And that’s just not true.”
It’s easy to see where Carmack is coming from. After all, people play shooters because they’re fans of the genre. I play indie games because I seek out innovative experiences, just like others play platformers because they like run-and-jump gameplay. And of course, there will always be the shooter fan, who plays that type of game because he likes blowing stuff up and putting holes in people, and he has the right to love that stuff.