"FLIGHT SIMULATOR 2002"
SOARS INTO OSHKOSH FOR EAA AIRVENTURE 2001
Oshkosh, Wis. – July 19, 2001 –
Flight enthusiasts will take off for the virtual skies with "Flight
Simulator 2002" at this year’s EAA AirVenture Oshkosh air show. Fans in
attendance will receive a sneak preview of the game, scheduled for release this
holiday season. The newest edition of Microsoft’s best-selling PC simulation
series, "Flight Simulator 2002" offers players exciting new features
including a complete interactive Air Traffic Control (ATC) system,
highly-detailed auto-generated scenery and popular new planes to fly, including
the Cessna Caravan float plane and the Boeing 747-400 jumbo jet. AirVenture
Oshkosh will also mark the debut of the official "Flight Simulator
2002" web page, at http://www.microsoft.com/games/fs2002/.
"Flight Simulator 2002"
will be on display in Microsoft’s booth in Exhibit Hangar B from July 24 – July
30 at the annual air show. EAA AirVenture Oshkosh is the world’s premier
recreational aviation event, drawing more than 800,000 people and 12,000
Microsoft Product Planner Bruce
Williams will be in attendance at Oshkosh to showcase "Flight Simulator
2002." He has worked on the Flight Simulator team since Flight Simulator
was released for the Windows® 95 operating system. A pilot since the early
’70s, Williams holds a commercial certificate with single-engine, multi-engine
and instrument ratings. He is also a certified flight instructor and teaches
part-time at a flight school in Seattle. An outline of Williams’ activities and
appearances at Oshkosh are noted below:
July 24 – 29: First Flight with EAA
Young Eagles Williams will take several EAA Young Eagles for their first
airplane ride in a Cessna 172SP Skyhawk trainer, featured in "Flight
Simulator 2002." The EAA’s Young Eagles Program is dedicated to giving one
million young people between the ages of 8-17 a free airplane flight by the
100th anniversary of the Wright Brothers’ first powered flight. To date, the
program has taken more than 700,000 young people on introductory flights.
July 24 – 30: Display at Aeroshell
Plaza of Microsoft/King Schools Sweepstakes Aircraft Microsoft and King Schools
are offering registered owners of "Microsoft Flight Simulator 2000,"
"Flight Simulator 2000 Professional Edition," "Combat Flight
Simulator," "Combat Flight Simulator 2" and "Flight
Simulator 2002" the opportunity to win a 2000 Cessna 172SP Millennium
Edition Aircraft. One grand-prize winner will be chosen in January 2002.
July 25 (4:00 – 5:15): "Flight
Simulator as a Training Aid" in Sporty’s Pavilion 6 Williams will show
flight instructors, pilots and students how to use Microsoft "Flight
Simulator" as a complement to formal flight instruction. This forum is part
of an FAA-approved Flight Instructor Revalidation Clinic sponsored by the
National Association of Flight Instructors at EAA AirVenture 2001.
July 26 (11:30 – 12:00):
KidVenture’s "Aviation Heroes" Williams will appear on the
"Aviation Heroes" stage at KidVenture, where he will speak about his
career in the flight industry with younger event attendees. KidVenture, in
association with Oshkosh AirVenture, offers supervised, hands-on activities for
kids of all ages, each with an aviation theme.
July 27 (9:00 -12:00): Wild Blue
Wonders Competition Williams will be a judge at the "Wild Blue
Wonders" national competition in the EAA Museum. In association with EAA’s
Science, Math and Technology (S-M-T) leadership project, Bruce Williams will be
on hand to discuss how teachers can utilize Flight Simulator products as
educational tools in their classrooms. Through research, the overall goal of the
S-M-T program is to implement a variety of effective programs and ideas into the
science, math and technology curriculums of schools.
About "Flight Simulator
2002" "Flight Simulator 2002" is the revolutionary new version of
Microsoft’s highly realistic aviation simulation – the best-selling PC flight
simulation ever produced. "Flight Simulator 2002" introduces many
exciting features, including interactive Air Traffic Control (ATC),
auto-generated scenery, challenging new aircraft – even a floatplane – and
stunning visual enhancements that truly make "Flight Simulator 2002"
as real as it gets.
"FLIGHT SIMULATOR 2002"
FEATURES THE FOLLOWING:
Experience interactive Air Traffic
Control (ATC). For the first time in the series, "Flight Simulator
2002" includes realistic, interactive air traffic control. Through pop-up
menus and key commands, players ask for permission to taxi, take off and land,
plus request en route clearances and vectors for instrument approaches. ATC
responds with verbal instructions.
Marvel at auto-generated scenery. When flying
above cities, towns, farmland and dramatic landscapes, "Flight Simulator
2002" automatically adds buildings and vegetation appropriate to the
terrain below. Office buildings, factories, homes, farmhouses and trees smoothly
blend in at the horizon and fill the areas with detail that adds unprecedented
depth and reality to "Flight Simulator 2002."
Fly in crowded skies.
While the auto-generated 3-D objects fill in details below, a new artificial
intelligence system generates air traffic around and between airports.
Experience stunning aircraft models and special effects. The new aircraft lineup
in "Flight Simulator 2002" includes amazing visual details, subtle
shading and lighting effects. Many special effects that made "Combat Flight
Simulator 2" so exciting are now in "Flight Simulator 2002."
Players will see contrails from high-altitude jets, dramatic lighting effects
and puffs of smoke from tires at touchdown.
Fly new aircraft. "Flight
Simulator 2002" includes the aircraft users have requested most. Climb into
the cockpit of a Boeing 747-400 jumbo jet and fly in real time across the ocean
or fly a bush pilot adventure in the Cessna Caravan on amphibious floats. New
players can begin flying careers in the world’s most popular trainer, the Cessna
Enhanced virtual cockpits. With a 3-D graphics card, players can
fly many "Flight Simulator 2002" aircraft from a new perspective – 3-D
cockpits with working instruments.
Flight analysis. Pilots work to improve their
skills and enthusiasts looking for new challenges and bragging rights can check
the precision of their flying. Maps and graphs show how well virtual pilots
maintained their course, altitude and speed. "Flight Simulator 2002
Professional Edition" also includes a multiplayer "instructor’s
station" for pilots who want to take on anything that a wily instructor can
throw at them.
New lessons and challenging flights. The addition of a floatplane
and other aircraft opens many possibilities for engaging activities. Players can
be a bush pilot over Alaska, fly a 747 or earn an instrument rating in the
Cessna Skyhawk. New and expanded lessons and flights help new players get into
"Flight Simulator 2002" for the first time, while challenging
experienced "Flight Simulator" pilots.
Included tools for add-on
developers. "Flight Simulator 2002 Professional Edition" features gMax,
a 3-D modeling tool from Discreet. Add-on developers can create scenery objects
using an industry standard format. Also included is a vastly improved Flight
Dynamics Editor that makes modifying and creating "Flight Simulator"
aircraft much easier.
For more information:
Microsoft "Flight Simulator 2002": http://www.microsoft.com/games/fs2000/fs2002.asp
EAA Airventure Oshkosh 2001: http://www.airventure.org
EAA Young Eagles: http://www.youngeagles.org
EAA’s Science, Math and Technology
(S-M-T) Leadership Project: http://www.eaa-smt.org
EAA’s KidVenture: http://www.airventure.org/2001/events/kidventure.html
"Flight Simulator as a Training
Aid" forum: http://www.airventure.org/forums/presenter.asp?EventID=12&PresenterID=1103
National Association of Flight
King Schools: http://www.kingschools.com
Microsoft Flight Simulator
Sweepstakes Airplane: http://www.microsoft.com/games/winacessna/
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